So I got lucky and pulled a Harrison Jones and I'm considering breaking my "no DEing Legendaries" rule since it's basically a Legendary of my own choice.
I already have myself a Leeroy Jenkins and have been playing, because of meta, Warrior and Murloc Warlock rushes with a little Hunter Beast Aggro in there for a different playstyle. I'm mighty close to the non-Legendaries for the Druid builds (just need one more epic I could craft) but I'm wondering what the crowd would do.
Bloodmage would work well with my current decks, but Tinkmaster is universally good. I'm hesitant on Nat since his power seems unintentional and I wouldn't be surprised to see a nerf. Plus, I think I need to focus on more win-conditions and less on fotw meta win-more conditions. Looking at something that works with Druid control is in consideration, as well, since I'm sick of rush for ranked matches. Thoughts?
Either Nat or Tink, both have quickly become staples in my decks. Tink gets you out of some super tough situations, while coining a Pagle turn one is just awesome, the only thing about Nat is that he gets focused rather quickly. Anyway there's my 2 cents, I did get Tink before Nat tho FWIW
Its really a tough call on that one....Right now Nat Pagle is the number one played legendary and for damn good reason...Though Tinkmaster is also a solid card as well. The issue you will get with both of these choices is RNG. Pagle can some times be really drunk and not fish for anything for several rounds. Now Tinkmaster can really pay out great when used on high value target such as Ysera, however when used on lesser value minions can really backfire in your face. Bloodmage is also a solid choice cause of its double ability, however if you dont have the spells to back it, kinda sits as a dead card.
So you need to ask your self what do you need ? More draw to speed up your deck. A hard counter that gives you minor board presence. Or throw away spell booster that gives you a card back most of the time.
I'm drawn, initially, toward Nat since he's seeing such widespread use. However, I want to consider the longer-term picture as well in that cards like Nat often find themselves shuffled out of the meta as new cards are released and sets become more numerous. Not saying that Nat is bound for a nerf, but the reality of first-set card draw and the like makes him an easy-in but probably not after we see more cards that will render him less useful. I wonder if I can limp about here for now and hope I pull Nat from a pack.
Raggy (thanks conzorkuh!) or Tink seem to be the more conservative, long-term choices. Bloodmage as well since he's just an awesome card even if a throwaway. Since the meta is so leaned toward first-set rush I wonder if taking Bloodmage would be best since there's already untapped potential in a good card that isn't broken?
Raggy just seems facerolly, and would be a good call as well. Tink and Nat are so fotw, first-set-specific that I'm hesitant. I also hate the RNG a little compared to other TCGs (naturally).
I'm drawn, initially, toward Nat since he's seeing such widespread use. However, I want to consider the longer-term picture as well in that cards like Nat often find themselves shuffled out of the meta as new cards are released and sets become more numerous. Not saying that Nat is bound for a nerf, but the reality of first-set card draw and the like makes him an easy-in but probably not after we see more cards that will render him less useful. I wonder if I can limp about here for now and hope I pull Nat from a pack.
Raggy (thanks conzorkuh!) or Tink seem to be the more conservative, long-term choices. Bloodmage as well since he's just an awesome card even if a throwaway. Since the meta is so leaned toward first-set rush I wonder if taking Bloodmage would be best since there's already untapped potential in a good card that isn't broken?
Raggy just seems facerolly, and would be a good call as well. Tink and Nat are so fotw, first-set-specific that I'm hesitant. I also hate the RNG a little compared to other TCGs (naturally).
Ummm not sure where your getting your data...But rush decks are not king in this game...They tend to die very badly in the competitive Tournament scene. Where as Pagle and Tinkmaster are staples in almost every deck design. Even if they nurf pagle guess what, full refund value. As for new cards...thats probably a bit away....And right now you want to gain an advantage. Nat is played in so many decks to not have it is kinda a problem.
Quote from Thechiv»Ummm not sure where your getting your data...But rush decks are not king in this game...They tend to die very badly in the competitive Tournament scene. Where as Pagle and Tinkmaster are staples in almost every deck design. Even if they nurf pagle guess what, full refund value. As for new cards...thats probably a bit away....And right now you want to gain an advantage. Nat is played in so many decks to not have it is kinda a problem.
I'm less concerned about a Nat nerf (I think he's balanced) and a lot more concerned about a second set making him somewhat worthless. As you said, if they change him I can refund so it's less of a concern overall but if a second set simply makes his first-set-amazing card draw a little more routine (we're guessing, but I suspect that draw is one area that they're looking to balance). In a non-one-set game, card draw is less pressing as there are often more options.
I'm considering, at this point, between Nat and the Bloodmage. Bloodmage is just a great card, while Nat is necessary for higher level play in a lot of cases.
Another option would be Alexstrasza for use in aggro/control. A friend of mine who has played a lot of semi-pro in him time suggested it immediately. Fits the bill for a "big" drop and the battlecry is the real benefit in essentially doing 10-15 damage off the bat when properly employed. While Faceless Manipulator and Big Game Hunter are a huge issue, it strikes me as potentially worth it before I go for the smaller Legendaries. Thoughts?
So I got lucky and pulled a Harrison Jones and I'm considering breaking my "no DEing Legendaries" rule since it's basically a Legendary of my own choice.
I already have myself a Leeroy Jenkins and have been playing, because of meta, Warrior and Murloc Warlock rushes with a little Hunter Beast Aggro in there for a different playstyle. I'm mighty close to the non-Legendaries for the Druid builds (just need one more epic I could craft) but I'm wondering what the crowd would do.
DE the Harrison Jones for a Bloodmage Thalnos? Nat Pagle? [card]Tinkmaster Overspark[/card]?
Bloodmage would work well with my current decks, but Tinkmaster is universally good. I'm hesitant on Nat since his power seems unintentional and I wouldn't be surprised to see a nerf. Plus, I think I need to focus on more win-conditions and less on fotw meta win-more conditions. Looking at something that works with Druid control is in consideration, as well, since I'm sick of rush for ranked matches. Thoughts?
WARNING: Opinions change with the meta!
Watch me play! Laugh at my mistakes!
Either Nat or Tink, both have quickly become staples in my decks. Tink gets you out of some super tough situations, while coining a Pagle turn one is just awesome, the only thing about Nat is that he gets focused rather quickly. Anyway there's my 2 cents, I did get Tink before Nat tho FWIW
Its really a tough call on that one....Right now Nat Pagle is the number one played legendary and for damn good reason...Though Tinkmaster is also a solid card as well. The issue you will get with both of these choices is RNG. Pagle can some times be really drunk and not fish for anything for several rounds. Now Tinkmaster can really pay out great when used on high value target such as Ysera, however when used on lesser value minions can really backfire in your face. Bloodmage is also a solid choice cause of its double ability, however if you dont have the spells to back it, kinda sits as a dead card.
So you need to ask your self what do you need ? More draw to speed up your deck. A hard counter that gives you minor board presence. Or throw away spell booster that gives you a card back most of the time.
Ragnaros!
5 words for you Faceless Manipulator Big Game Hunter
I'm drawn, initially, toward Nat since he's seeing such widespread use. However, I want to consider the longer-term picture as well in that cards like Nat often find themselves shuffled out of the meta as new cards are released and sets become more numerous. Not saying that Nat is bound for a nerf, but the reality of first-set card draw and the like makes him an easy-in but probably not after we see more cards that will render him less useful. I wonder if I can limp about here for now and hope I pull Nat from a pack.
Raggy (thanks conzorkuh!) or Tink seem to be the more conservative, long-term choices. Bloodmage as well since he's just an awesome card even if a throwaway. Since the meta is so leaned toward first-set rush I wonder if taking Bloodmage would be best since there's already untapped potential in a good card that isn't broken?
Raggy just seems facerolly, and would be a good call as well. Tink and Nat are so fotw, first-set-specific that I'm hesitant. I also hate the RNG a little compared to other TCGs (naturally).
WARNING: Opinions change with the meta!
Watch me play! Laugh at my mistakes!
Ummm not sure where your getting your data...But rush decks are not king in this game...They tend to die very badly in the competitive Tournament scene. Where as Pagle and Tinkmaster are staples in almost every deck design. Even if they nurf pagle guess what, full refund value. As for new cards...thats probably a bit away....And right now you want to gain an advantage. Nat is played in so many decks to not have it is kinda a problem.
I'm less concerned about a Nat nerf (I think he's balanced) and a lot more concerned about a second set making him somewhat worthless. As you said, if they change him I can refund so it's less of a concern overall but if a second set simply makes his first-set-amazing card draw a little more routine (we're guessing, but I suspect that draw is one area that they're looking to balance). In a non-one-set game, card draw is less pressing as there are often more options.
I'm considering, at this point, between Nat and the Bloodmage. Bloodmage is just a great card, while Nat is necessary for higher level play in a lot of cases.
WARNING: Opinions change with the meta!
Watch me play! Laugh at my mistakes!
Another option would be Alexstrasza for use in aggro/control. A friend of mine who has played a lot of semi-pro in him time suggested it immediately. Fits the bill for a "big" drop and the battlecry is the real benefit in essentially doing 10-15 damage off the bat when properly employed. While Faceless Manipulator and Big Game Hunter are a huge issue, it strikes me as potentially worth it before I go for the smaller Legendaries. Thoughts?
WARNING: Opinions change with the meta!
Watch me play! Laugh at my mistakes!
Cairne Bloodhoof for middle of the road annoying as hell cards he is king. Though Nat is who I would get first.