You can't harass members who play Face Hunter, nor are they compelled to make preemptive apologies or justifications for playing it. They don't hack or crack their opponents' game, they simply play existing cards that form a specific deck. If you suck at countering Face Hunter, you should blame the designers, not the community.
This might just end up being used as another kill command-esque spell. I doubt it's gonna draw cards very often, but the damage alone might be enough for it to see play in face hunter.
please, stop pushing the retarded face playstyle of hunters (as it happened with Core Rager) with cards that make no sense in any scenario. This game is designed about actually having cards to play with, not vomiting on the board with all you have. Instead, make some good midrange hunter cards that can stop this face nonsense everybody hates.
Will see much more play than Core Rager I believe.
Most of times throughout a game Face Hunter holds its single burn spell (Kill Command) for extra reach, unless a troublesome minion is in the way.
So, unlike Core Rager the chances of getting the empty hand bonus with a spell is way higher, and with so many charge minions, weapon and now the addition of more 2x burn the draw would make quite the difference in a match.
This card isn't a face hunter card(at least face hunter as we know it at the moment). Face hunter has to hold onto to owls, hunter's mark(if it's being run), and kill commands. They *usually* don't have the option to simply dump their hand.
Not sure if Face Hunter wants more spells. I mean, this isn't a bad spell by any means, but if you're dealing 3 to the face you'd rather have Wolfrider that will force them to use up resources on their turn clearing it.
This card isn't a face hunter card(at least face hunter as we know it at the moment). Face hunter has to hold onto to owls, hunter's mark(if it's being run), and kill commands. They *usually* don't have the option to simply dump their hand.
Does not matter if they use without a hand or not. The point of the card is not to draw with it. The point is that is basically Darkbomb/Frostbolt. Both cards are seen in almost every Warlock and Mage. It is a better Darkbomb PERIOD. If hunters had to choose between having this card or having Frostbolt, I would imagine this card would be the pick over Frostbolt any day. The card is undeniable face hunter, that also basically has become a staple in every hunter deck no matter what kind of hunter it is. 2 mana 3 damage spell with sometimes an amazing effect is too good to pass up.
Well yea, in that case I could see it in face hunter, but playing this turn 2 in ceratin scenarios does slow face hunter down a bit( compare playing this to glaivezooking with a minion already on the board). I could also see this being played in some sort of control hunter as well. One of the main reason hunter control is bad is the lack of spell damage imo.
I think is more into a Mid type deck. Sometimes you get out of cards at late game, meaning you alredy inflicted enough damage to kill your enemy with hero power plus this card. Also, I agree it can be used as a late game for face huntards, or as a finisher even with the basic hold cards.
Rollback Post to RevisionRollBack
"There are bad ways to win-- and good ways to lose. What's interesting and troubling is that it's not always clear which is which. A flipped coin doesn't always land heads or tails. Sometimes it may never land at all..."
Seems fine enough, at worst it's just darkbomb which still sees play. Might be preferred over Arcane Shot in some cases even if you aren't likely to get the draw bonus. Or you could just run both and fire it all at face...
I'm not really sure why blizzard is trying to promote a braindead style of hunter with both the new cards however. It's almost like they thought holding cards like KC and UTH was too difficult for face hunters to understand so they are trying to create a new style of face hunter where you are encouraged to not even make those kinds of decisions.
What's your opinion?
You can't harass members who play Face Hunter, nor are they compelled to make preemptive apologies or justifications for playing it. They don't hack or crack their opponents' game, they simply play existing cards that form a specific deck. If you suck at countering Face Hunter, you should blame the designers, not the community.
I'm scared...
What is this? Control hunter? Facehunter?
It doesn't need to be an aggro card. Darkbomb to help control hunter says Hi as well.
This is facehunter 100%. control decks are about always having your hands full. This is meant to be played when you are empty handed
How can people say that this thing is control?
damn!! two quick shot in my hand.
This might just end up being used as another kill command-esque spell. I doubt it's gonna draw cards very often, but the damage alone might be enough for it to see play in face hunter.
Dear Blizzard,
please, stop pushing the retarded face playstyle of hunters (as it happened with Core Rager) with cards that make no sense in any scenario. This game is designed about actually having cards to play with, not vomiting on the board with all you have. Instead, make some good midrange hunter cards that can stop this face nonsense everybody hates.
Sincerely, the humanity.
Encourages using your hand as hunter. Like that was never encouraged before.
Will see much more play than Core Rager I believe.
Most of times throughout a game Face Hunter holds its single burn spell (Kill Command) for extra reach, unless a troublesome minion is in the way.
So, unlike Core Rager the chances of getting the empty hand bonus with a spell is way higher, and with so many charge minions, weapon and now the addition of more 2x burn the draw would make quite the difference in a match.
This card isn't a face hunter card(at least face hunter as we know it at the moment). Face hunter has to hold onto to owls, hunter's mark(if it's being run), and kill commands. They *usually* don't have the option to simply dump their hand.
Not sure if Face Hunter wants more spells. I mean, this isn't a bad spell by any means, but if you're dealing 3 to the face you'd rather have Wolfrider that will force them to use up resources on their turn clearing it.
Does not matter if they use without a hand or not. The point of the card is not to draw with it. The point is that is basically Darkbomb/Frostbolt. Both cards are seen in almost every Warlock and Mage. It is a better Darkbomb PERIOD. If hunters had to choose between having this card or having Frostbolt, I would imagine this card would be the pick over Frostbolt any day. The card is undeniable face hunter, that also basically has become a staple in every hunter deck no matter what kind of hunter it is. 2 mana 3 damage spell with sometimes an amazing effect is too good to pass up.
Well yea, in that case I could see it in face hunter, but playing this turn 2 in ceratin scenarios does slow face hunter down a bit( compare playing this to glaivezooking with a minion already on the board). I could also see this being played in some sort of control hunter as well. One of the main reason hunter control is bad is the lack of spell damage imo.
YOLO Darkbomb? Could see 1 of these being played in Face Hunter instead of a third trap or tracking.
I think is more into a Mid type deck. Sometimes you get out of cards at late game, meaning you alredy inflicted enough damage to kill your enemy with hero power plus this card. Also, I agree it can be used as a late game for face huntards, or as a finisher even with the basic hold cards.
"There are bad ways to win-- and good ways to lose. What's interesting and troubling is that it's not always clear which is which. A flipped coin doesn't always land heads or tails. Sometimes it may never land at all..."
Simply great card... could make control hunters a bit more reliable (even playable?)... or could make face huntard OP as hell.
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Cause face hunter didn't have enough burn already
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Seems fine enough, at worst it's just darkbomb which still sees play. Might be preferred over Arcane Shot in some cases even if you aren't likely to get the draw bonus. Or you could just run both and fire it all at face...
I'm not really sure why blizzard is trying to promote a braindead style of hunter with both the new cards however. It's almost like they thought holding cards like KC and UTH was too difficult for face hunters to understand so they are trying to create a new style of face hunter where you are encouraged to not even make those kinds of decisions.