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  • 0

    posted a message on Final Kobolds & Catacombs Card Reveal Stream - Live Updates

    Yes, it doesn't explicitly state who the health has to be restored to. Your hero, your minions, opponents minions or your opponents hero. As long as you restore health somewhere it upgrades. The Spellstones upgrade in increments. So on healing of 6 will only upgrade it once but healing two times 3 HP, 3 times 2 HP or 6 times 1 HP will all upgrade it fully.

    Posted in: News
  • 5

    posted a message on New Shaman Card Reveal: Murmuring Elemental

    Both Brann and this card state that your next Battlecry triggers twice. A battlecry can only trigger twice one time. If it said your next battlecry triggers an additional time then it would stack. So in the case of playing this with Brann Bronzebeard you get nothing.

    Posted in: News
  • 0

    posted a message on New Hunter Card Reveal: To My Side!

    The cards just need to be in your hand. It works like Reno and Keleseth. So as long as you have drawn into your putricide and Yogg you can play this.

    Posted in: News
  • 0

    posted a message on New Rogue Legendary Weapon Reveal: Kingsbane

    Does it though? It will shuffle back into your deck and I don't know about you but I don't believe aggro rogue has enough draw power to get this consistently back. Control rogues however just might run sprint again for the card draw with prep, or simply also defer to the trusty old Auctioneer engine to cycle through the deck, so it's far more likely that aggro rogue will, unless RNG favors them, only end up using this card 1-2 times per game.

    Posted in: News
  • 2

    posted a message on New Druid Legendary Reveal: Ixlid, Fungal Lord

    Brann duplicates battlecries. This one duplicates minions played. If this is on board and you play a Lich King, you get a second one. If you try to do that with Brann, nothing happens.

    Similarily if you play Jade Spirit or Jade Behemoth while that guy is in play, you only get a second Jade Behemoth or Spirit, not a second Jade Golem, which would be the opposite if you played those with Brann in play.

    Posted in: News
  • 0

    posted a message on New Card Reveal: Grand Archivist

    Until you fatigue yourself because it's casting an Ultimate Infestation every turn.

    Posted in: News
  • 3

    posted a message on New Card Reveal: Spiteful Summoner

    I'm sure someone's already made this joke but the card text is actually "Battlecry: Reveal an Ultimate Infestation from your deck, summon an Y'shaarj."

    Posted in: News
  • 0

    posted a message on Ben Brode on Evergreen Cards in Standard, Hall of Fame, Player Accessibility to the Meta

    It's baffling how people compare AoL to UI. Yes, they have some similar effects i.e. the 5/5 statline minion and the draw card. But, first of all, Ancient of Lore got nerfed long ago. The state of the game was much different than it is now. Secondly AoL is a card that is in the game to stay. It doesn't get rotated in 1 1/2 years to disappear into the wild format, therefore there was a more pressing need for it to receive changes back then, comapred to UI now.(Although, it's not like I can't understand the frustration with the card.). Finally, AoL is a 7 mana card and UI is a 10 mana card. While you may believe that makes your case even more apparent, it doesn't. 10 Mana cards have to have big effects to ever warrant any play at all in the game. Heck, UI might not have seen any play if it wasn't for the existence of Jade Idol, preventing fatiguing yourself and all the ramp Druid has access to, to get the effect far earlier in the game.

     

    Posted in: News
  • 1

    posted a message on New Rogue Card Reveal - Doomerang

    Strictly worse than Savagery.

     Better*
    Savagery is 1 damage deal your attack in a class that can only temporarily get its attack up. Rogue is a class that, at least, can generate a weapon each turn. Plus you get the value of replaying the weapon if it has some kind of effect like the new 3/2 weapon, perditions blade. Also, since the card states that the weapon deals its attack it should also work with lifesteal (if the leeching poison was ever any good.) So it's really like a deal damage and add a new weapon to your hand versus savagery which is deal damage.
    Posted in: Card Discussion
  • -1

    posted a message on The Lich King Reveals the Warrior Legendary & Mage Spell!

    Except Paletress had far more agressive stats 5/4 instead of 4/6 and to get her effect you had to play her on turn 9. Rotface? Just keep out the last charge of that new warrior weapon (the one with the deathrattle whirlwind effect) or even a 0 mana inner rage.

    This card is definitely better than Paletress and the comparison is really unfortunate beyond the whole summoning more legendaries. If it will be enough to see competitive play is another thing entirely.

    Posted in: News
  • 0

    posted a message on Priest Death Knight Revealed: Shadowreaper Anduin

    How can you be so daft? 1. This card is a boardclear against pretty much most decks. 2. You do not suffer the tempoloss of having to play a Shadowform card which is the greatest problem with actively trying to use the Shadowform cards. It's 3 mana "do nothing".

    This card is 8 mana wipe the board and gain 5 armor. 3. You misunderstand that this is somehow only good for OTKs. You can use the 2 damage to help control the board. Do you know what classes like priest often struggle with?  1 HP minions you can now ping those and 2 HP minions. 4. You can also use this for face damage. 5. Unlike Beardo which only refreshes on spellcasts this also refreshes. On minion plays.

    Just because you think that this is "recycled trash" doesn't mean it is bad or not vastly superior to Shadowform on its own.

    Posted in: News
  • 0

    posted a message on Priest Death Knight Revealed: Shadowreaper Anduin
    Quote from jokujunahi >>

    Well that's boring, its just shadowform which cannot be upgraded to 3 damage....

     It's a Shadowform which refreshes on its own for as long as you play cards and that also wipes (most of) the board. You can deal far more damage in a single turn with voidform and you do not suffer the tempoloss of regularily playing 2 shadowforms.
    Posted in: News
  • 4

    posted a message on New Priest Card Reveal - Shadow Ascendant
    Quote from jedipally >>

    Does priest think he is a goon?

     Anduin needs to learn the secret art of SMOrc to trascend his current form and become AnduWIN
    Posted in: Card Discussion
  • 0

    posted a message on New Paladin Rare - Desperate Stand

    It's definitely not like there aren't situations where this would be good but I'm just not very taken with this card. Might be experiemented with, might even find a home in some kind of Divine Shield deck or whatever but just not a design that's particularily interesting to me.

    Posted in: Card Discussion
  • 9

    posted a message on Rogue Death Knight Revealed - Valeera the Hollow
    Quote from Valipro >>

    It doesn't save you from Quest Mage though...

     But it will. Because it says gain Stealth until YOUR next turn. Since Quest Mage skips out on your turn  they can't fireball you down during Valeera's stealth turn.
    Posted in: News
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