In magic the gathering it would be destroyed. In hearthstone tokens seem to have a mana crystal cost 0 at the top left so they could be returned to hand and played.
About Sap mechanics again, if used in a minion that gained/lost stats. The minion returns to hand in his original form or with the current stats ?
the way I know is when ti's returned to hand it looses all debuffs and buffs as well as all dmg taken. but there is 3 people I've seen so far that say there was a blue post saying all buffs are kept and only dmg and debuffs go.
tokens are also returnable to hand then require their cost (in the upper left corner) to play again.
ıt would be wierd: you would divine spirit a mogushan warden have 1/14 on the board then everytime its about to die just pull it back with a brewmaster then resummon it for a full heal.
congratulations on the first post to reach 100 comments :D Nice help thread you started here splashaku, I am happy to be your first and 100th commenter :D
congratulations on the first post to reach 100 comments :D Nice help thread you started here splashaku, I am happy to be your first and 100th commenter :D
Thanks dude, you are helping a ton!
If someone have any idea about the 'return to hand' mechanic, please share.
yh I suppose they could have meant the sheep and frog. But those are not buffs those actually change the card into a different card. You return the different card.
token can be returned though they said that they could be returned, thats why they have a cost to them.
a rogue would return a card because the card wouldn't be able to attack next turn and the oppoent would have to waste the same mana again to play him. It can be even better for minions like void terror or sea giant.
I've started play on Cockatrice (for now only a few games with fun deck but at least I've learn how to use this tool) and yesterday I had arguable situation :
My opponent used Faceless Manipulator (or similar card - I'm not sure) to copy a damaged minion. Is this copy considered also as damaged minion ? For example can I play Execute on it ? (finally we agreed that yes - as it is 'copy', it should be consider like the same with everything - but I would like to ask here to be sure).
Faceless Manipulator is such a fun card. Mr. Manipulator will become a perfect copy of that minion he targets. This includes any buffs currently on that minion! He will copy it exactly in its current state, whether it's happily eating grass as a sheep, has taken damage, or is buffed. Choose wisely!
So, yes, totally could/can Execute that copy. :D
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AshDK: warsong commander has a constant effect not a battlecry and you can play in any order you want so you can either play her first then play minions then attack with them right away or put your minions first then put her down, they will still get the charge that turn. If she stays on the board then every minion you summon will get charge.
splashaku: yes the minion can attack. In fact you can attack with that minion to another minion to kill them both, getting rid of two of your opponents minions. It's the only mind control that lets you attack the turn it was cast. If the minion doesn't die you give it back at the end of the turn. But if you got like a shadowflame from mindvision or thoughtsteal you can still cast it on it cause it's your minion now. lets say you kidnaped a mogushan warden. You can basicly give it divine spirit and inner fire to deal 14 that turn, but it will be your opponents 14/14 next turn so as a win condition maybe.
no battlecry only happens when played from hand. same goes for ancestral spirit, no battlecry.
yes you gain the armor before attack.
yes it's play so tokens cannot trigger it. As far as I know there are no secrets that can trigger on "summon".
Alarm-o-Bot - how exactly works "swap" - I know that all battlecry effects doesn't work but can I attack within this swapped minion that turn ? or it's like playing (I need to wait 1 turn) - just without battlecry effects ?
Thank you for explanation. One more question - what happen when there is in play Alarm-o-Bot and at start of your turn you don't have minion in your hand ?
I suppose so it doesn't say friendly minion. maybe if a greater heal user priest got it from a card copy card it might be used on enemy but honostly I think it's better cast on a friendly target 98% of the time. The other 2% being making an opponent go over 10 cards.
I suppose so it doesn't say friendly minion. maybe if a greater heal user priest got it from a card copy card it might be used on enemy but honostly I think it's better cast on a friendly target 98% of the time. The other 2% being making an opponent go over 10 cards.
I think even if i cast on a enemy minion, it's me who will draw a card, no ?
I'm going to assume since it doesn't say friendly minion it can be used on enemies as well, but you'll still be the one recieving the draws, I'm sure. There's nothing on the card to indicate it would change sides when used on an enemy minion.
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About Sap mechanics again, if used in a minion that gained/lost stats. The minion returns to hand in his original form or with the current stats ?
the way I know is when ti's returned to hand it looses all debuffs and buffs as well as all dmg taken. but there is 3 people I've seen so far that say there was a blue post saying all buffs are kept and only dmg and debuffs go.
tokens are also returnable to hand then require their cost (in the upper left corner) to play again.
Let me change your mind
ıt would be wierd: you would divine spirit a mogushan warden have 1/14 on the board then everytime its about to die just pull it back with a brewmaster then resummon it for a full heal.
Let me change your mind
congratulations on the first post to reach 100 comments :D Nice help thread you started here splashaku, I am happy to be your first and 100th commenter :D
Let me change your mind
Thanks dude, you are helping a ton!
If someone have any idea about the 'return to hand' mechanic, please share.
I made a thread in the official forums, I'm sure zeriyah will give us an answer soon. http://us.battle.net/hearthstone/en/forum/topic/9397370030
Let me change your mind
yh I suppose they could have meant the sheep and frog. But those are not buffs those actually change the card into a different card. You return the different card.
token can be returned though they said that they could be returned, thats why they have a cost to them.
a rogue would return a card because the card wouldn't be able to attack next turn and the oppoent would have to waste the same mana again to play him. It can be even better for minions like void terror or sea giant.
Let me change your mind
Hi there,
I've started play on Cockatrice (for now only a few games with fun deck but at least I've learn how to use this tool) and yesterday I had arguable situation :
My opponent used Faceless Manipulator (or similar card - I'm not sure) to copy a damaged minion.
Is this copy considered also as damaged minion ? For example can I play Execute on it ?
(finally we agreed that yes - as it is 'copy', it should be consider like the same with everything - but I would like to ask here to be sure).
Thank you in advance for answer !
From the official forums: http://us.battle.net/hearthstone/en/forum/topic/8769367053?page=13#242
So, yes, totally could/can Execute that copy. :D
If you see a bad post on the forum use the report function under it, so I or someone else of the moderation team can take care of it!
AshDK: warsong commander has a constant effect not a battlecry and you can play in any order you want so you can either play her first then play minions then attack with them right away or put your minions first then put her down, they will still get the charge that turn. If she stays on the board then every minion you summon will get charge.
splashaku: yes the minion can attack. In fact you can attack with that minion to another minion to kill them both, getting rid of two of your opponents minions. It's the only mind control that lets you attack the turn it was cast. If the minion doesn't die you give it back at the end of the turn. But if you got like a shadowflame from mindvision or thoughtsteal you can still cast it on it cause it's your minion now. lets say you kidnaped a mogushan warden. You can basicly give it divine spirit and inner fire to deal 14 that turn, but it will be your opponents 14/14 next turn so as a win condition maybe.
no battlecry only happens when played from hand. same goes for ancestral spirit, no battlecry.
yes you gain the armor before attack.
yes it's play so tokens cannot trigger it. As far as I know there are no secrets that can trigger on "summon".
Let me change your mind
Alarm-o-Bot - how exactly works "swap" - I know that all battlecry effects doesn't work but can I attack within this swapped minion that turn ? or it's like playing (I need to wait 1 turn) - just without battlecry effects ?
any minions swaped can't attack that turn. Battlecries also don't work.
Let me change your mind
Thank you for explanation. One more question - what happen when there is in play Alarm-o-Bot and at start of your turn you don't have minion in your hand ?
So I still have chance to swap it at the start of my next turn, correct ? It makes sense.
Blessing of Wisdom, can be casted on enemy minions ?
I suppose so it doesn't say friendly minion. maybe if a greater heal user priest got it from a card copy card it might be used on enemy but honostly I think it's better cast on a friendly target 98% of the time. The other 2% being making an opponent go over 10 cards.
Let me change your mind
I think even if i cast on a enemy minion, it's me who will draw a card, no ?
ah didn't really think of that you are absolutely right. I have no idea though.
Let me change your mind
I'm going to assume since it doesn't say friendly minion it can be used on enemies as well, but you'll still be the one recieving the draws, I'm sure. There's nothing on the card to indicate it would change sides when used on an enemy minion.
If you see a bad post on the forum use the report function under it, so I or someone else of the moderation team can take care of it!