Man, it's nearly impossible... I tried a lot of different compositions and strategies, but when Ragnaros enter in the battlefield, it's always a wipe. Too much damage to handle. Did someone here complete this bounty? I need help.
So far I have only two ideas on mind. One of them involves having a character with the treasure Monstrous Heart (like Mannoroth or Mukla) with attacks that increase their health, so they can tank the entire boss fight by themselves.
Other requires having Mukla and Krush alive, and Krush having the treasure that lets you attack until dying. Mukla uses PRimal Rage on Krush, thus making it inmortal, then you go apeshit.
Another option could be picking something like a Millhouse and feeding him spell damage and keeping him alive until he has enough spell damage to wreck Ragnaros with like one or two spells. Bru'kan with Anacondra can achieve something similar, although last to options are harder to pull off.
So far I have only two ideas on mind. One of them involves having a character with the treasure Monstrous Heart (like Mannoroth or Mukla) with attacks that increase their health, so they can tank the entire boss fight by themselves.
Other requires having Mukla and Krush alive, and Krush having the treasure that lets you attack until dying. Mukla uses PRimal Rage on Krush, thus making it inmortal, then you go apeshit.
Another option could be picking something like a Millhouse and feeding him spell damage and keeping him alive until he has enough spell damage to wreck Ragnaros with like one or two spells. Bru'kan with Anacondra can achieve something similar, although last to options are harder to pull off.
Note: I did it with the Mannoroth strategy.
Thank you very much. I used Mounstrous Heart + Bananas Frenesi strategy on Mucla and worked very well, on my firsy try. He defeated all 4 bosses alone gaining 5 health for turn and losing only 3 or less health thanks to Mounstrous Heart.
So far I have only two ideas on mind. One of them involves having a character with the treasure Monstrous Heart (like Mannoroth or Mukla) with attacks that increase their health, so they can tank the entire boss fight by themselves.
Other requires having Mukla and Krush alive, and Krush having the treasure that lets you attack until dying. Mukla uses PRimal Rage on Krush, thus making it inmortal, then you go apeshit.
Another option could be picking something like a Millhouse and feeding him spell damage and keeping him alive until he has enough spell damage to wreck Ragnaros with like one or two spells. Bru'kan with Anacondra can achieve something similar, although last to options are harder to pull off.
Note: I did it with the Mannoroth strategy.
Thank you very much. I used Mounstrous Heart + Bananas Frenesi strategy on Mucla and worked very well, on my firsy try. He defeated all 4 bosses alone gaining 5 health for turn and losing only 3 or less health thanks to Mounstrous Heart.
A nice cheese for most encounters is to run King Crush with Mukla and try to get the treasure that allows King Crush to attack random enemies until it dies. Use Mukla to give Crush X attack and immune while attacking the same turn and you can wipe anything.
A nice cheese for most encounters is to run King Crush with Mukla and try to get the treasure that allows King Crush to attack random enemies until it dies. Use Mukla to give Crush X attack and immune while attacking the same turn and you can wipe anything.
i was trying this strategy but i was having troubles with the trash so in top of Mukla and The King i add Cariel, Velen and Cry Baby Anduin... the thing its that somewhere in the middle i lost Mukla but i get the eye for an eye of Cariel... Cariel was a time bomb, easy Raggy
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Man, it's nearly impossible... I tried a lot of different compositions and strategies, but when Ragnaros enter in the battlefield, it's always a wipe. Too much damage to handle. Did someone here complete this bounty? I need help.
It's not about RNG. It's about math. Kappa.
In mercenaries mode you mean?
So far I have only two ideas on mind. One of them involves having a character with the treasure Monstrous Heart (like Mannoroth or Mukla) with attacks that increase their health, so they can tank the entire boss fight by themselves.
Other requires having Mukla and Krush alive, and Krush having the treasure that lets you attack until dying. Mukla uses PRimal Rage on Krush, thus making it inmortal, then you go apeshit.
Another option could be picking something like a Millhouse and feeding him spell damage and keeping him alive until he has enough spell damage to wreck Ragnaros with like one or two spells. Bru'kan with Anacondra can achieve something similar, although last to options are harder to pull off.
Note: I did it with the Mannoroth strategy.
Click to see my Hearthstone projects:
Thank you very much. I used Mounstrous Heart + Bananas Frenesi strategy on Mucla and worked very well, on my firsy try. He defeated all 4 bosses alone gaining 5 health for turn and losing only 3 or less health thanks to Mounstrous Heart.
It's not about RNG. It's about math. Kappa.
Other thing I'd like someone to verify for me now that I think of it...
Can people with the treasure that instakill summons instakill rag?
If so stuff like Anacondra would be amazing for that encounter as well.
Click to see my Hearthstone projects:
You're welcome ^^
Click to see my Hearthstone projects:
A nice cheese for most encounters is to run King Crush with Mukla and try to get the treasure that allows King Crush to attack random enemies until it dies. Use Mukla to give Crush X attack and immune while attacking the same turn and you can wipe anything.
i was trying this strategy but i was having troubles with the trash so in top of Mukla and The King i add Cariel, Velen and Cry Baby Anduin... the thing its that somewhere in the middle i lost Mukla but i get the eye for an eye of Cariel... Cariel was a time bomb, easy Raggy