Dev1: They're complaining PvE doesn't have enough reply value. What do we do?
Dev2: Hold me beer.
Just trying out the first wing for the first time. I'm happy that they found a way to get people to re-play the adventures but I wish they would have made the boss tactically difficult rather than what they've made. The first 7 enemies are a breeze which makes the whole thing even more tedious and although it might be possible to do it first go it feels as though i'm being forced to go through it 2-3 times.
I would have liked to have lost because of difficulty, not because of a cheesy mechanic where the health doesn't replenish over separate runs.
Normal mode is always easy. It has always been easy in every solo adventure ever, because easy for you and me is not the same as easy for a new player.
Have you tried Heroic?
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"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
Dev1: They're complaining PvE doesn't have enough reply value. What do we do?
Dev2: Hold me beer.
Just trying out the first wing for the first time. I'm happy that they found a way to get people to re-play the adventures but I wish they would have made the boss tactically difficult rather than what they've made. The first 7 enemies are a breeze which makes the whole thing even more tedious and although it might be possible to do it first go it feels as though i'm being forced to go through it 2-3 times.
I would have liked to have lost because of difficulty, not because of a cheesy mechanic where the health doesn't replenish over separate runs.
Normal mode is always easy. It has always been easy in every solo adventure ever, because easy for you and me is not the same as easy for a new player.
Have you tried Heroic?
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
Heroic was ez too lol