Didn't find a stats compilation anywhere so I decided to make one myself. I'm sorry about the possible mistakes I've made and that I didn't find a way to align win-percentages, it looks kinda ugly now.
Win-% (W-L):
By class:
Paladin 67% (2-1)
Rogue 62% (8-5)
Warrior 57% (21-16)
Mage 54% (20-17)
Hunter 50% (19-19)
Shaman 46% (11-13)
Warlock 45% (9-11)
Druid 44% (27-34)
Priest 40% (2-3)
By region:
Americas 59% (33-23, 3/4 players advancing to finals)
China 53% (34-30, 2/4 players advancing)
Europe 48% (30-32, 2/4 players advancing)
Asia-Pacific 39% (22-34, 1/4 players advancing)
Top 3 players:
Amnesiac 73% (8-3)
Cydonia 69% (11-5)
Che0nsu/HotMEOWTH 67% (8-4)
Bottom 3 players:
DDaHyoNi 11% (1-8)
Handsomeguy 31% (5-11)
Bbgungun 35% (6-11)
Bans:
Shaman 22
Hunter 5
Warrior 5
Druid 4
Mage 2
Warlock 2
Class vs Class Wins-Losses
Druid
Hunter
Mage
Paladin
Priest
Rogue
Shaman
Warlock
Warrior
Druid
7-7
2-6
3-6
0-1
1-1
4-2
3-2
2-3
5-6
Hunter
6-2
5-5
2-4
-
-
1-1
4-2
0-3
1-2
Mage
6-3
4-2
2-2
0-1
0-1
0-1
4-4
1-1
3-2
Paladin
1-0
-
1-0
-
-
-
-
-
0-1
Priest
1-1
-
1-0
-
-
-
-
0-1
0-1
Rogue
2-4
1-1
1-0
-
-
-
-
1-0
3-0
Shaman
2-3
2-4
4-4
-
-
-
1-1
-
2-1
Warlock
3-2
3-0
1-1
-
1-0
0-1
-
1-1
0-6
Warrior
6-5
2-1
2-3
1-0
1-0
0-3
1-2
6-0
2-2
How to read the table: Classes on the left side of the table are the ones that won or lost and the classes on top of the table are the ones they played against. For example: 6-5 on the bottom left corner means that warrior won 6 games against Druid and lost 5.
And the 11-13 record of the not banned ones says a decent amount as well
Agree - which is contrary to the theme on ladder - definitely an interesting stat. I'm curious though how much the results would be skewed by those bans, which are quite a substantial amount.
Didn't find a stats compilation anywhere so I decided to make one myself. I'm sorry about the possible mistakes I've made and that I didn't find a way to align win-percentages, it looks kinda ugly now.
Win-% (W-L):
By class:
By region:
Top 3 players:
Bottom 3 players:
Bans:
Class vs Class Wins-Losses
Druid
Hunter
Mage
Paladin
Priest
Rogue
Shaman
Warlock
Warrior
Druid
7-7
2-6
3-6
0-1
1-1
4-2
3-2
2-3
5-6
Hunter
6-2
5-5
2-4
-
-
1-1
4-2
0-3
1-2
Mage
6-3
4-2
2-2
0-1
0-1
0-1
4-4
1-1
3-2
Paladin
1-0
-
1-0
-
-
-
-
-
0-1
Priest
1-1
-
1-0
-
-
-
-
0-1
0-1
Rogue
2-4
1-1
1-0
-
-
-
-
1-0
3-0
Shaman
2-3
2-4
4-4
-
-
-
1-1
-
2-1
Warlock
3-2
3-0
1-1
-
1-0
0-1
-
1-1
0-6
Warrior
6-5
2-1
2-3
1-0
1-0
0-3
1-2
6-0
2-2
How to read the table: Classes on the left side of the table are the ones that won or lost and the classes on top of the table are the ones they played against. For example: 6-5 on the bottom left corner means that warrior won 6 games against Druid and lost 5.
Did I miss anything interesting?
paladin has best win ratio, clearly op right now
Great job :) finally, an actually interesting thread. It's fascinating to analyse these kind of match statistics.
Paladin has only been played in 3 matches. So it doesnt really matter. Warrior and Mage stand out imo.
Also , I would like see how effective Rogue will be when it plays the same number of matches as Warrior and Mage.
For me 22 bans on Shaman says A LOT... :)
Oops...
Oops...
Shaman has a poor winrate, because the people who didn't ban them, targeted them.
Exactly. Having almost 50% win rate while being targeted does tell a story indeed.
"DDaHyoNi 13% (1-8)"
11%
@FrostyFeetEU
You should add the number of advancing players from each region as well
Like europe 2/4 e.g.
Don't mind me... just commenting to follow this thread
Wow. This is an extremely well-done breakdown of the tournament. Props to FrostFeetEU! Absolutely subscribing and coming back here for updates.
RedneckBudha
This is great. Can't wait to see more as it continues. Good Job.
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This article was intendedd to assist in picking a champion for the pack reward. However there is a lot of interesting data.
http://amove.tv/news/2016/10/24/playing-the-odds-for-blizzcon-2016-why-thijsnl-is-the-smart-pick-for-world-champion