Considering that mages run a LOT of high mana spells, this is good. Probably not meta-defining for standard, but I could see a dragon mage deck in wild running this. Could work as a one-off in control mage decks too.
Ever get excited for your favorite festival, but hate waiting all year for it? Well wait no more! The Caverns of Time now have a special new section allowing travelers and adventurers alike to enjoy a festival no matter what day it is. Tired of the midsummer heat? Spend some time during Winter's Veil. Winter chill getting to you? Warm up by a fire during Hallow's End (just don't let the Headless Horseman see you). Come down and ask our various gnome and goblin sponsors for which portal goes where, and the proper clothing for that season. Warning: The Bronze Dragonflight is not responsible for any injuries, deaths, or unexpectedly getting stuck during a particular time.
Expansion Explanation:
This expansion is all about the various festivals in the Warcraft universe, and each class is associated with one particular festival:
Hunter – Children’s Week
Warlock – Darkmoon Fair
Warrior – Brewfest
Mage – Midsummer
Shaman – Noblegarden
Priest – Hallow’s End
Rogue – Pirates’ Day
Druid – Lunar Festival
Paladin – Harvest Festival
Neutral cards will be based on the non-class specific festivals, and/or those who would attend the festivals
New Keyword: Timelock
Essentially this works as a better version of freeze, depending on how it's used. It will interact with taunt the same way stealth does, essentially negating it. The minion will not be able to attack, or get attacked, and the minion will be immune to board wipes.
Vanishing Blade: I can't stress enough how much it bothers me that the art is just straight the Dagger of Time from the Prince of Persia series. I think the effect is an interesting idea but incredibly hard to balance and it definately shouldn't give permanent stealth. There's a reason why all stealth-giving buffs wear off at the start of your turn. Also the "if it survives"-part is not needed - good luck in stealthing dead minions :D
Never played Prince of Persia, I just looked up "Magic blade" for some art on Google, saw it and liked it. As for the "if it survives" part, that is needed otherwise it would give the minion stealth as it's beginning its attack, which would cause it to lose stealth after dealing damage. Gotta follow the Blizzard coding/wording. As for having it wear off, well I was a bit limited with the wording, which was based off of Lotus Assassin.
Iron Bulwark --- Making the card have a cost reduction element was something I thought about when I was trying to design a card for this competition and this entry does this right. The effect is not broken and warrior needs more armor cards on standard now that shield bash is wild. Good card.
Well, that's all of them. I've already voted for all the cards that I thought where good on the strawpoll and I encourage the other contestants to do the same and not only vote their card since half of the people gets qualified and not many people from outside the tournament are going to vote.
Thanks for reading.
I'm glad my card got a positive review. I personally felt that adding the draw effect may have been overkill, but without it I wasn't sure what to set the armor gain to to justify it being a 10 mana card with cost reduction. I'm happy with the design, but I feel like it could be better too.
You can only vote once, but you can vote for however many you want!
You should edit the original post and put it there as well. Also I think Pandora's Box should be the same size as the rest of the cards so it's not sticking out more so than the rest.
Jade Druid is not a powerful deck in Un'Goro. I am still occasionally fiddling with it, but lately I've been preoccupied with college (almost complete) so I haven't been spending much time on this deck or HS in general.
It is certainly not as powerful as it was pre-Un'Goro, but this is a budget deck. I don't expect it to get most people past rank 15. I have found it currently to be particularly weak against Quest Rogue right now though, and am open to suggestions on how to improve the deck.
9
This card is so bad. Better to just play Call of the Wild
0
0
0
Considering that mages run a LOT of high mana spells, this is good. Probably not meta-defining for standard, but I could see a dragon mage deck in wild running this. Could work as a one-off in control mage decks too.
4
Big Priest gets another buff. So does Quest priest.
4
Big Priest still going to be OP
3
4 mana 4/4.
After this minion attacks a hero, adapt.
Enrage: +5 Attack
Vicious Chicken
0
Spirit Echo?
7
Cavern of Festivities
Ever get excited for your favorite festival, but hate waiting all year for it? Well wait no more! The Caverns of Time now have a special new section allowing travelers and adventurers alike to enjoy a festival no matter what day it is. Tired of the midsummer heat? Spend some time during Winter's Veil. Winter chill getting to you? Warm up by a fire during Hallow's End (just don't let the Headless Horseman see you). Come down and ask our various gnome and goblin sponsors for which portal goes where, and the proper clothing for that season. Warning: The Bronze Dragonflight is not responsible for any injuries, deaths, or unexpectedly getting stuck during a particular time.
Expansion Explanation:
This expansion is all about the various festivals in the Warcraft universe, and each class is associated with one particular festival:
Hunter – Children’s Week
Warlock – Darkmoon Fair
Warrior – Brewfest
Mage – Midsummer
Shaman – Noblegarden
Priest – Hallow’s End
Rogue – Pirates’ Day
Druid – Lunar Festival
Paladin – Harvest Festival
Neutral cards will be based on the non-class specific festivals, and/or those who would attend the festivals
New Keyword: Timelock
Essentially this works as a better version of freeze, depending on how it's used. It will interact with taunt the same way stealth does, essentially negating it. The minion will not be able to attack, or get attacked, and the minion will be immune to board wipes.
Example Cards:
0
0
0
0
Jade Druid is not a powerful deck in Un'Goro. I am still occasionally fiddling with it, but lately I've been preoccupied with college (almost complete) so I haven't been spending much time on this deck or HS in general.
0
It is certainly not as powerful as it was pre-Un'Goro, but this is a budget deck. I don't expect it to get most people past rank 15. I have found it currently to be particularly weak against Quest Rogue right now though, and am open to suggestions on how to improve the deck.
0
Shamelessly bumping this since it's been 5 days since the last comment but voting is still on.