Does anyone else thinks it’s kind of crappy how this meta has more aggro than any other. Where games are decided by turn 5.
Mage- burn mage
Rogue- face with weapon/
priest- aggro priest (still not even sure how this even became a thing)
hunter- aggro/face hunter
pally- aggro/ Murloc pally
Druid- aggro token Druid
warrior- pirate (not seen very often but still a thing)
the only 2 that don’t have one are shaman, and warlock. With shaman and hunter never being played at all. And warlock being the only control deck in this meta due to void lord. But the others all have face decks that end the game by turn 5. Which I do under 1-2 having speed decks due to the arch. Type in this game. But I think they are starting to go alittle over board with them each meta.
I read these forms and hear people talk about how they don’t want to play 15 min games and that’s how the game is. Well if that’s true then what’s the point of making a bunch of cards that are meant for control if they will never do any good. Why not just craft a bunch of cards for specific classes and make the game a speed game so that by turn 5 you either win or loose and then move on to the next game. Seems like that would save a bunch of time even more. But hey that’s just my thoughts if they are trying to make this game faster to play.
I assume you're referring to Standard. Aggro Paladin is fairly prominent, but besides that the other classes Aggro decks are few and far between. It's a pretty tame meta with Aggro, Midrange and Control all having a place.
If you want to see a true Aggro meta, play Wild from R5+. Aggro Paladins, Pirate Warriors, Secret Mages, Token Druids. Even Aggro Shaman is alive and well. Remember Shamanstone? It's still alive in the dark pits of Wild.
Really? all of those decks (except the rogue and maybe druid ) are out of meta, when i play the most common is see warlocks control, razakus, tempo rogue. That not is a aggro meta sr
My last 3 games were aggro pally, murloc pally, and zoolock (zoolock played the 3/2 on turn 1 coined out the 3/3 pirate and patches on turn 2 and played another 3/3 pirate on turn 3. I was dead to the 4 damage spell on turn 4.
So, don't tell me warlock doesn't have an aggro deck.
Does anyone else thinks it’s kind of crappy how this meta has more aggro than any other. Where games are decided by turn 5.
Mage- burn mage
Rogue- face with weapon/
priest- aggro priest (still not even sure how this even became a thing)
hunter- aggro/face hunter
pally- aggro/ Murloc pally
Druid- aggro token Druid
warrior- pirate (not seen very often but still a thing)
the only 2 that don’t have one are shaman, and warlock. With shaman and hunter never being played at all. And warlock being the only control deck in this meta due to void lord. But the others all have face decks that end the game by turn 5. Which I do under 1-2 having speed decks due to the arch. Type in this game. But I think they are starting to go alittle over board with them each meta.
I read these forms and hear people talk about how they don’t want to play 15 min games and that’s how the game is. Well if that’s true then what’s the point of making a bunch of cards that are meant for control if they will never do any good. Why not just craft a bunch of cards for specific classes and make the game a speed game so that by turn 5 you either win or loose and then move on to the next game. Seems like that would save a bunch of time even more. But hey that’s just my thoughts if they are trying to make this game faster to play.
If you come up against a lot of aggro and few Razakus Priests then just play Control Warlock and you'll stomp their faces in.
Adapt to the meta in stead of complaining.
This is the least aggressive meta that Hearthstone has ever had
Rumors are carried by haters, spread by fools, and accepted by idiots.
I love aggro, I want more of it. Here's hoping the next expansion fixes things.
Free to try and find a game, dealing cards for sorrow, cards for pain.
I assume you're referring to Standard. Aggro Paladin is fairly prominent, but besides that the other classes Aggro decks are few and far between. It's a pretty tame meta with Aggro, Midrange and Control all having a place.
If you want to see a true Aggro meta, play Wild from R5+. Aggro Paladins, Pirate Warriors, Secret Mages, Token Druids. Even Aggro Shaman is alive and well. Remember Shamanstone? It's still alive in the dark pits of Wild.
Really? all of those decks (except the rogue and maybe druid ) are out of meta, when i play the most common is see warlocks control, razakus, tempo rogue. That not is a aggro meta sr
I guess it depends on where you are playing.
My last 3 games were aggro pally, murloc pally, and zoolock (zoolock played the 3/2 on turn 1 coined out the 3/3 pirate and patches on turn 2 and played another 3/3 pirate on turn 3. I was dead to the 4 damage spell on turn 4.
So, don't tell me warlock doesn't have an aggro deck.
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And frankly I die a little bit inside every time I play against aggro. After my last match I just ragequit and came here to bitch.
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this isnt the aggro meta, its the 'how much bullshit can you cheat out for free" meta.
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W... warrior?
Who is that?
Aren't there just seven classes?