This is a deck that is only good vs slow deck like Reno since you can easily thin out your deck and suprise them with 25 damage to face and weapon reliant deck like Pirate Warrior and Jade druids which get punished by Aggro and board flooded with 2 hp minions. This is a aggro deck first of all. Your goal is to go face a lot and rush down your opponent and if you fail, you finish your enemy with consistent high roll on Holy Wrath. You may be thinking, consistent high roll and Aggro? How is that possible. The idea is that your deck include cards that draw or play another card from your deck which is not Molten giant when played EX: Small-Time Recruit, The Curator, Finja, Ancient Harbinger and Pirate Patches packets. (You can experiment with Mysterious challenger as well)
From Un'goro, quests seem to be a good way as well to thin out your deck and reduce the chance of you getting those cards in your hand. (Replaced Ancient Harbringers with Ivory Knight for additional Holy Wraths/Heal)
Against Jade: Play for Value, trade up and go face. Don't focus on thinning out cards.
Against Reno/Priest: Focus on removing out non-Molten Giant cards while applying pressure and do a surprise lethal.
Against Pirate: Compete for tempo, play your stuff. Whoever go first tend to have lead and win straight off. But in your case, you tend to win more because you can rely on Holy Wrath roll to bs you a win as well.
This is a deck that is only good vs slow deck like Reno since you can easily thin out your deck and suprise them with 25 damage to face and weapon reliant deck like Pirate Warrior and Jade druids which get punished by Aggro and board flooded with 2 hp minions. This is a aggro deck first of all. Your goal is to go face a lot and rush down your opponent and if you fail, you finish your enemy with consistent high roll on Holy Wrath. You may be thinking, consistent high roll and Aggro? How is that possible. The idea is that your deck include cards that draw or play another card from your deck which is not Molten giant when played EX: Small-Time Recruit, The Curator, Finja, Ancient Harbinger and Pirate Patches packets. (You can experiment with Mysterious challenger as well)
From Un'goro, quests seem to be a good way as well to thin out your deck and reduce the chance of you getting those cards in your hand. (Replaced Ancient Harbringers with Ivory Knight for additional Holy Wraths/Heal)
Against Jade: Play for Value, trade up and go face. Don't focus on thinning out cards.
Against Reno/Priest: Focus on removing out non-Molten Giant cards while applying pressure and do a surprise lethal.
Against Pirate: Compete for tempo, play your stuff. Whoever go first tend to have lead and win straight off. But in your case, you tend to win more because you can rely on Holy Wrath roll to bs you a win as well.