With the upcoming patch ( with luck tonight) the nerfet cards could be disenchanted for full dust, with no limit of the number of cards dusted.
i like more the HOF model. We get full dust for a maximum of playable cards in a decks for nerf but we keep the card. That way average player gets beneficed and only hoarders and speculators lose potential dust gain.
Sure, then every time they announce nerfs, everyone crafts them, and they do a windfall of dust to all players. I guess that is why you like. But I am sure that this will means blizzard would now think harder before nerfing a card. And what Hearthstone needs is more nerfs before more dust.
More dust would just mean everyone would have access to the same broken decks, which hardly ever change because Blizzard doesn't like to nerf. I'm happy with the dust system as long as they nerf more often. And if they want to give more dust, they can find a way which does not discourage them from nerfing. So no, don't touch it.
It is pretty stupid that excess copies of cards can be disenchanted for full value - if you think about it for a moment, extra copies have zero utility, so there is no need to compensate people for them when a card gets nerfed.
Because of this policy, experienced players have to hoard cards. This in turn makes the "disenchant all" button effectively useless for players with large collections and dust hoards, as using it means potentially losing out if cards get nerfed in the future. I think Blizz should just cut the BS on this and I agree with the OP - using the Hall of Fame model benefits everyone in a nice way, and doesn't influence experienced players to live without the disenchant all button.
Personally, I find it pretty clunky to have to go through my collection and disenchant hundreds of junk commons to free up dust when I need it, which is what this policy makes me do.
Sure, then every time they announce nerfs, everyone crafts them, and they do a windfall of dust to all players. I guess that is why you like. But I am sure that this will means blizzard would now think harder before nerfing a card. And what Hearthstone needs is more nerfs before more dust.
More dust would just mean everyone would have access to the same broken decks, which hardly ever change because Blizzard doesn't like to nerf. I'm happy with the dust system as long as they nerf more often. And if they want to give more dust, they can find a way which does not discourage them from nerfing. So no, don't touch it.
What's the point? You get a free card, at most. Not free dust.
You always would get 1/4th more dust than with the "normal" nerf Approach. If you have it, you get the full dust refund and can disenchant it for 1/4th of the crafting dust. If you do not have it you craft it, get the full crafting cost back and de for additional 1/4th of the crafting cost.
This makes some kind of sense. I think this would also make it easier to nerf common cards, which are the ones that people hoard the most (and golden ones just give you so much dust). Only counter argument I can think of, is that you'll craft these good cards early on, and then you would be likely to get copies of them. So you used dust, instead of waiting two weeks and getting them from packs, making you salty you did that.
The issue is that you would need to disenchant two cards to get the full dust value of two dust. If the procedure is then the OP's HoF procedure, then people would get a "free" card. And this would mean Blizzard would be less likely to nerf legendary cards, as they don't want to be giving free legendaries away often.
The idea is simple. It should be a way which allow Blizzard to nerf freely, but doesn't punish those who just crafted those cards. And doesn't force crafting and dusting behaviour from players which does not allow them to enjoy freely the game (ie, no legendary duplicates was huge for this). But striking that balance is hard.
The bottom line here is that no matter how blizzard decides to handle "refunds" there will always be customers/players who feel slighted.
As a long time player who has averaged 120-150 packs per expansion and am arguably a a gold/dust hoarder the only impact this has is some extra dust. The players mostly impacted by this are the supercasual f2p players with small collections and limited resources. The have spent dust getting these cards to make competitive decks and now have to hedge their bets in how to proceed the next few months.
My recommendation to everyone is dust all the cards you have getting nerfed. Save the dust, see how the meta settles and then if any of these cards make it back re-craft, otherwise use the stored dust to craft new essential cards you don't have for the new decks that rotate into meta. Or just save the dust outright for the new year rotation.
The full dust refund blizzard is providing is really the best case since everyone has the option to be relatively unaffected value wise. HOF style refund is just asking for a boon, while it would be nice it is not what blizzard has done in the history of card nerfs and is really just on the greedy side thinking we all deserve it.
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With the upcoming patch ( with luck tonight) the nerfet cards could be disenchanted for full dust, with no limit of the number of cards dusted.
i like more the HOF model. We get full dust for a maximum of playable cards in a decks for nerf but we keep the card. That way average player gets beneficed and only hoarders and speculators lose potential dust gain.
Your throughts?
Sure, then every time they announce nerfs, everyone crafts them, and they do a windfall of dust to all players. I guess that is why you like. But I am sure that this will means blizzard would now think harder before nerfing a card. And what Hearthstone needs is more nerfs before more dust.
More dust would just mean everyone would have access to the same broken decks, which hardly ever change because Blizzard doesn't like to nerf. I'm happy with the dust system as long as they nerf more often. And if they want to give more dust, they can find a way which does not discourage them from nerfing. So no, don't touch it.
It is pretty stupid that excess copies of cards can be disenchanted for full value - if you think about it for a moment, extra copies have zero utility, so there is no need to compensate people for them when a card gets nerfed.
Because of this policy, experienced players have to hoard cards. This in turn makes the "disenchant all" button effectively useless for players with large collections and dust hoards, as using it means potentially losing out if cards get nerfed in the future. I think Blizz should just cut the BS on this and I agree with the OP - using the Hall of Fame model benefits everyone in a nice way, and doesn't influence experienced players to live without the disenchant all button.
Personally, I find it pretty clunky to have to go through my collection and disenchant hundreds of junk commons to free up dust when I need it, which is what this policy makes me do.
This makes some kind of sense. I think this would also make it easier to nerf common cards, which are the ones that people hoard the most (and golden ones just give you so much dust). Only counter argument I can think of, is that you'll craft these good cards early on, and then you would be likely to get copies of them. So you used dust, instead of waiting two weeks and getting them from packs, making you salty you did that.
The issue is that you would need to disenchant two cards to get the full dust value of two dust. If the procedure is then the OP's HoF procedure, then people would get a "free" card. And this would mean Blizzard would be less likely to nerf legendary cards, as they don't want to be giving free legendaries away often.
The idea is simple. It should be a way which allow Blizzard to nerf freely, but doesn't punish those who just crafted those cards. And doesn't force crafting and dusting behaviour from players which does not allow them to enjoy freely the game (ie, no legendary duplicates was huge for this). But striking that balance is hard.
The bottom line here is that no matter how blizzard decides to handle "refunds" there will always be customers/players who feel slighted.
As a long time player who has averaged 120-150 packs per expansion and am arguably a a gold/dust hoarder the only impact this has is some extra dust. The players mostly impacted by this are the supercasual f2p players with small collections and limited resources. The have spent dust getting these cards to make competitive decks and now have to hedge their bets in how to proceed the next few months.
My recommendation to everyone is dust all the cards you have getting nerfed. Save the dust, see how the meta settles and then if any of these cards make it back re-craft, otherwise use the stored dust to craft new essential cards you don't have for the new decks that rotate into meta. Or just save the dust outright for the new year rotation.
The full dust refund blizzard is providing is really the best case since everyone has the option to be relatively unaffected value wise. HOF style refund is just asking for a boon, while it would be nice it is not what blizzard has done in the history of card nerfs and is really just on the greedy side thinking we all deserve it.