[Heroic] General Drakkisath Mindgames Majordomo
- Last updated Sep 8, 2017 (Frozen Throne)
- Edit
- |
Wild
- 3 Minions
- 23 Spells
- 4 Weapons
- Deck Type: PvE Adventure
- Deck Archetype: Secrets Hunter
- Boss: General Drakkisath
- Crafting Cost: 1720
- Dust Needed: Loading Collection
- Created: 9/8/2017 (Frozen Throne)
- jirkaspike
- Registered User
-
- 1
- 4
- 16
-
Battle Tag:
N/A
-
Region:
N/A
-
Total Deck Rating
9
Link:
BBCode:
Export to
Mulligan: One or two Doomsayer.
First round you put Doomsayer in the battlefield - Drakkisath should use his Mindgames spell which summon Majordomo Executus on his side. Then he end his turn and turn himself into Ragnaros with only 8 HP - quite easy job for Hunter :-)
Other scenarios:
1) He summon your second Doomsayer - then restart
2) He won't use his Mindgames and pass (or cast Sprint) - if you have your second Doomsayer in hand you can use it and try force him to cast Mindgames once more - otherwise restart
When it works, it is insane and worth all the restarts.
He will do some stupid stuff that will drive you to the brink of madness but totally worth it when everything falls into place.
Great deck, once you know how it works. Maybe a better explanation will help.
Majordomo Executus exists in this deck only for General Drakkisath to use Mindgames to draw him. Its not for YOU to play him. As the goal is to play your Doomsayer on your turn and then for him to use Mindgames which plays Majordomo Executus which promptly dies reducing General down to 8 health and zero armor.
Card replacements. Doomsayer and Majordomo are a MUST all other cards are optional. However if your missing any of these cards, such as Glaivezooka
Then only replace those cards will spells/weapons/secrets. Dont make the mistake I first made and replace them with minions otherwize Mindgames will draw the minions and not Majordomo. I ended up playing 20 times before I realized the purpose of the cards listed above.
Its also helpful to note that once Majordomo replaces General Drakkisath then the card cost goes back to normal. So then it's a matter of 4 turns minium of using your hero power alone to kill him. But you should have the cards to kill him faster then that.
Nice Deck and combat plan ;) Thanks