Tmari0n's Avenge Rush
- Last updated Oct 29, 2014 (Naxx Launch)
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Wild
- 18 Minions
- 10 Spells
- 2 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 2420
- Dust Needed: Loading Collection
- Created: 8/20/2014 (Naxx Launch)
- Tmari0n
- Registered User
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- 10
- 34
- 45
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Battle Tag:
N/A
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Region:
US
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Total Deck Rating
344
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maybe replacing the loothorders with knifejuglers? :)
That's two less deathrattle minions for your Undertakers though. I'm already tempted to run two eggs instead of the squires but the squires are probably greater value at one mana with less conditions to utilize. Its also more card draw which this deck can't afford to lose any of IMO. Although I did switch a Divine Favor for a second Consecrate since DF can end up a dead card in too many situations making two seem like overkill.
What are the good/bad match-ups for this deck?
There were a few changes made to this deck... +2 secret keepers +2 redemptions.. those seem to be the solid additions. you can remove your squires and abusive sergeants. You can add dancing sword and -1 loot hoarder or king muk for more card draw off divine favor. I went with the later because dancing swords presence/deathrattle + you go face so much that them having 2x +1/1s could screw you
Most match ups are favorable. Ill list them from best to worse
1. miracle rogue - its just easy. Not enough removal to keep up with all your minions and your secrets screw them up.
2. other paladins - too quick for most. Consider adding a tbk if you are facing alot
3. Handlocks. They are just easy idk what to say.
4. hunters. Too slow. Watch your minion count, prepare for a UTH.
5. Priest. this match up can go either way. Try to keep your minions below 5 attack power. 4 is perfect.
6. zoo. if they get tempo going and top deck a doom guard you probably screwed unless you have equality + conc. Also without divine favor this deck is dead in the water.
7. mages. So many 1 life minions can make life hard. obviously a bad match up
8. Shamans. Freaking shamans of all classes are BY FAR your worst match up. probably at 20% matchup.
OOPS i forgot warrior. They belong in a 4-5 range. Same as priest. 50% match up
Lol also forgot druid. Hard match up. Very rarely can beat token druid
Your strategy :
Muligan for undertakers/secret keepers. Undertakers being the preferred. Do not keep any secrets, ever.
Save owl for sludge belcher or a leeroy + silence a taunt for lethal.
Try to always go to face with truesilver but do not be afraid to control with it, just remember if the game goes past turn 10 youve probably lost.
Leeroy + conc is almost NEVER a good idea. Would only consider it vs zoo if i were to kill all their minions.
Play your secrets in the correct order and minions. If you play creeper or golem and then avenge, the avenge will go on the minion from the death rattle. Redemption -> avenge does not work. Best minions to be the target of redemption are loot hoarder and leper gnome.
Blessing of might on a minion to do face damage is the best way to play it. Only use it to board control in situations when you have to. Otherwise go to face or save it for leeroy.
This deck is fun to play. I'd call the deck "Reynadin" :D
any suggestions for replacing leeroy? dont have him yet.
amazing. went on huge win streak
Would slow the deck down. Would not recommend it
Hunters will mulligan their flares unless it's a mirror match.. so unless they get lucky and draw it by turn 6-8, they'll never have a chance to use it.
so good deck
get legendary from 3 rank in 2 hours :D
ty
This deck does fantastic against hunters, and generally any class that doesn't run taunts. If they do though, you will be screwed by having to trade into taunts unless you happen to draw perfectly into your sword or equality/consecration. That's easier said than done, since the drawing power isn't so great. Divine Favor can be amazing or it can be completely useless. If you have 2 in your hand against Zoo for instance, you are not going to have a good time.
Overall a fun aggro deck that makes good use of new cards.
Fun deck. Only change I made so far is swapping out -1 Noble Sacrifice for +1 Consecration. A second Consec has made a huge difference for me.
[Update]
I changed out a Mad Scientist for a 2nd Equality. The secrets aren't too strong against the huge glut of hunters, and the Taunt Priests were stopping me hard if I didn't draw into Equality. So far I've gone from Rank 18 to 9, and I'm getting long win streaks.
this deck is bad
As with most aggro paladin, draw seems limited, Also, having 2 Divine Favor in the deck sometimes leads to akward situations. Has anyone considered Cold Light Oraclex1 or Cult Masterx1 in addition to Divine Favor
It's a fun deck for a change, but not sure I'd call it OP. The secrets are just loo predictable and easy to play around, and with so many hunters running flare, it can really take the wind out of your sails. Also, if you dont draw Divine Favor or you're up against another fast deck that isn't clutching a big hand, then you'll run out of gas fairly quick too.
Nice deck.
One drawback so far: gets countered HARD by modern priests. They have just so many answers (Auchenai, CoH, Holy Nova, Deathlord/Belcher, and all those heals of theirs on top of that).
Great deck! Won 5 games in a row. Thanks! :)
Deck didn't work at all for me, ended up just hero-powering each turn and waiting with all these useless spells in my hand, could not rush at all. Played 3 matches with it and deleted the deck....
Leader of Team Tempo Storm, and "Creator" of ZooLock, Mad Scientist Hunter , and the Internet.