Adurin's F2P Loatheb Heroic Trapzter
- Last updated Jul 2, 2015 (Blackrock Launch)
- Edit
- |
Wild
- 12 Minions
- 18 Spells
- Deck Type: PvE Adventure
- Deck Archetype: Unknown
- Boss: Loatheb
- Crafting Cost: 400
- Dust Needed: Loading Collection
- Created: 7/30/2014 (Naxx Launch)
- Adurin
- Registered User
-
- 20
- 28
- 43
-
Battle Tag:
Adurin#1938
-
Region:
US
-
Total Deck Rating
1286
This is the deck I used to kill Loatheb Heroic Mode.
Make sure to upvote if you found this deck helpful and you've used it to successfully defeat him!
Reminder
1. It will take you a few tries just to get the idea of the strategy + the starting hand/mulligan itself.
2. Once you do understand the idea of the strategy and have the good beginning hand/mulligan its more of a matter of RNG than anything else.
3. Even though its RNG based, you will need good or the right answers at the right times, and never trade in any minion above 2+ Health. Once you do get good RNG, and follow my steps, Loatheb should be a piece of cake.
4. It will take a few to many tries depending on your luck after your have done #1, but don't be discouraged, you can do it. Just keep trying and you will succeed! :)
Mulligan
Begin the game by mulliganing for Elven Archers, Hunter's Marks, Stonetusk Boars, Arcane Shot, or Freezing Trap.
Strategy
1. You must have either Hunter's Mark + Elven Archer/Stonetusk Boar/Arcane Shot or Freezing Trap before you even begin the match itself, otherwise insta concede till you get either of those combo's in your beginning hand.
2. Once you have #1 done, use either the Hunter's Mark Combo Wombo or the Freezing Trap to take care of the Fen Creeper at the beginning of the match.
3. After you have done #2 from this point onward your only objective is to go for the face/flood the board with your minions.
4. As you flood the board with minions, if Loatheb places another taunt use a Freezing Trap or Hunter's Mark combo to efficiently clear it.
5. When you flood the board and avoid trading with Loatheb, you prompt him to use Deathbloom to clear your minions. He will also use Sporeburst to deal 1 AoE damage per spell and flood the board with spores.
6. Once he has flooded the board with 3 spores or such, and you have flooded your board to the best of your abilities, but have in no way taunted a minion or proved a threat allowing Loatheb to go for face with his minions, ensure you survive the following turn and put up 1 Explosive Trap thus ensuring that on Loatheb's following turn not only do you survive but also pop all the spores, thus allowing all your minions to get +8 Attack Per Spore and if 2 or 3+ minions survived that turn and no taunts have been placed by Loatheb, you automatically win the following turn with your board. Plus Hero Power if needed.
7. There will be times where he will place taunts and other such shenanigans, remember to use what's available to to clear the taunt or such with "MINIMAL BOARD LOSS". Be weary of your minions health, always insuring they are 1 above the Sporeburst damage, especially when you setting up for the next turn kill. You wouldn't want Loatheb to place a Unstable Ghoul thus killing your board the next turn.
8. Use Freezing Trap if you don't have hard removal, and just skip your turn, allowing Loatheb to proc the trap with taunts.
9. Never lose board presence, always use your spells to get through whatever it is that needs to be taken down. Reason for the crazy amount of spells, and they prove quite effective in the match.
10. If you need to clear a taunt and have no way to do so effectively use your 1 Health Minions to do so, as they don't survive the Sporeburst AoE thus they are more of a liability than guaranteed damage like your other minions.
Card Knowledge
Deadly Shot - Its in the deck to ensure for multiple ways to bypass taunt minions or other threads as an auto clear if its the only alive.
Earthen Ring Farseer - Its in the deck to ensure it survives the Sporeburst AoE damage, +3 Heal to you basically giving you an extra turn.
Unleash the Hounds - Its in the deck to give you easy "Board Flooding" potential to prompt Loatheb to use Deathbloom/Sporeburst in order for you to set up for combo, also allows for uber damage is you happen to pop spores and hounds lived for the turn.
Arcane Shot - Its in the deck as an added measure for killing taunts, spores, or other minions with Hunter's Mark combo, or with the spell itself. It gives you great flexibility.
Multi-Shot - Its in the deck to give some sort of AoE clear, especially for Flesheating Ghoul, and Shade of Naxxramas.
Houndmaster - Its in the deck because due to the taunt potential with might go nicely with an unleash the hounds combo.
Tundra Rhino - Its in the deck due to its instant charge ability, and also as bait for the Deathbloom spell.
Animal Companion - Its in the deck due to all 3 potential beasts which work really well with the overall strategy.
Looks like the nerf to Hunter's Mark effectively killed this deck. It means you can only take out the Fen Creeper turn 3 now with the Mark - Archer or Boar combo which is way too slow against Loatheb's damage output.
Still works a treat!
I don't think this is usable anymore, with Hunter's Mark costing 1, soon to cost 2.
Still works like a charm. 2nd try win.
I used this deck against normal Loatheb. Won first try even without a successful mulligan. Thanks!
Deck is work. That deck so cheap and winner. I capture game play video. I hope, you will like it and follow me. Thanks for watching.
deck works. patience is key.
People who say they got this on their first try, bullshit
Simple deck. Rinse repeat until odds in favor (took me about 10 times). Thank you.
AWESOME! THANK YOU!
took a bit to mulligan the beginning, but once I got the strategy I left Lotheb with -22 hp =) thanks a lot.
Great guide on how to do it, however it doesn't seem to work for me, I've tried like 3 times and conceded at least 5 games, I'll be netdecking elsewhere, sorry.
Great and cheap deck. Could have won on my 1st try but misplayed :( so it took me 3 games (4-5 concedes to get proper mulligan hand) to get this done.
i can beat him on normal with basic decks. but with this deck i need so much luck its nearly impossible to get near to win. and i speak for normal mode, how is it possible to beat him on heroic then? this deck is terrible.
I made only one change - Swap a Boar with Owl. There was never a time that I needed 2 boars (5 removals to go with HM is more then enough) but there were SO many times I coulda got a kill if I only had that Owl to silence a ghoul.
Basing this all on conceding right off the bat to not getting a HM + Archer, or even just an Archer is stupid as heck.
Edit: So I got the mulligan hm + archer twice out of 17 games and still lost both times....due to drawing huge mana cost minions....so so so stupid. This deck should use more low cost minions in order to flood the board early with spore buffed minions. Tundra Rhino has screwed me over soooooo many times - get rid of that stupid card ASAP.
Second Edit: I literally ONE SHOT HM Loatheb with this deck: http://www.hearthpwn.com/decks/80697-how-to-defeat-heroic-loatheb-using-priest. Use that deck.
I've used this deck to defeat Loatheb after several tries. The key for me was to take out the Fen Creeper first turn with Hunter's Mark and Elven Archer (this way I wound up with one minion on board from first turn). After that I had to rely heavily on the rest of the spells to keep Loatheb's side of the board clear while I was able to place a couple of my minions to attack. If you keep his side of the board clear, he'll focus on replacing his minions instead of removing yours. What worked for me was that I had /1 and /2 hp minions on my side, and if he tried to copy them with Faceless Manipulator, I had an answer for that with my traps or other 2-3 damage spells. I also used Deadly Shot and Kill Command whenever I was short on traps or lower damage spells (try to save these two spells if you have cheaper ones available to one-shot his minions, as these are more useful for his higher hp minions). I almost always had 2-3 minions on the board, and eventually was able to win.
so f impossible to get a win with this deck, gl to all the RNG gods out there
BTW as its impossible to get hm + archer every fucking game starts like this:
followed by another charger in to the trap
Just followed the strategy and Loatheb consumed itself. Thanks.
I didn't have any UtH or Explosive traps but managed to beat him anyway. Bow weapons helped.