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Boar and Chicken Quest Rogue

  • Last updated Apr 11, 2017 (Un'Goro Launch)
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Wild

  • 21 Minions
  • 9 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Quest Rogue
  • Crafting Cost: 3880
  • Dust Needed: Loading Collection
  • Created: 4/10/2017 (Un'Goro Launch)
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  • Battle Tag:

    Joe#11649

  • Region:

    US

  • Total Deck Rating

    42

View 31 other Decks by Joeru707
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Always mulligan your hand for bounce cards, this is essential if you want to get your core off by turn 5.

The Glacial Shard can help to freeze threats early game if required, draw spells can help clear board and pull the bounce cards you need.

Angry chicken is strong late game, however bouncing deckhand and boar is usually your win condition in the late game. (For a huge damage boost late game, you can use shiv, to activate the enrage on the chicken for an extra 5 damage!)

Hungry crab is included due to the prevalence of Murloc shaman in the lower ranks, this could be swapped for Argent Squires or Bloodsail Corsairs if you prefer divine shield or weapon durability removal.

From the 40+ games I have played with this so far, the average turn for playing the core is 5 or 6, depending on opening RNG and whether you draw prep.

This deck is weakest against Pirate Warrior and Zoo Lock, you will be relying heavily on glacial shard to survive the early onslaught, I advise bouncing this card to complete the quest if possible.

Note: Patches and Vancleef can be added to this deck, however I made this deck to include as few rare and legendary cards as possible, I would suggest subbing out the Goldshire Footman or the Hungry Crabs for these cards. Also if you have a second prep I would advise ditching Goldshire Footman for it.