Heroic Free Medivh No epic and legendary
- Last updated Sep 3, 2016 (Karazhan)
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Wild
- 19 Minions
- 11 Spells
- Deck Type: PvE Adventure
- Deck Archetype: C'Thun Priest
- Boss: Prince Malchezaar
- Crafting Cost: 1000
- Dust Needed: Loading Collection
- Created: 9/2/2016 (Karazhan)
- Toniropa
- Registered User
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- 6
- 16
- 25
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Battle Tag:
N/A
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Region:
N/A
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Total Deck Rating
591
OBS: legendary free
Nazra
Survive Kappa :)
Early turns... Power Word: Glory (opponent creature) , Shadow Word: Pain , Acidic Swamp Ooze , Saboteur ,Twilight Elder and C'Thun's Chosen
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Prince Malchezaar
The idea is to use Divine Spirit and Inner Fire double the C'Thun attack .
Turn 1 - You down your others creatures for you can remove taunt and Siphon Soul
Turn 2 - C'Thun damage
Turn 3 - Buff C'Thun and Kill Boss
The video shows this.
Or You can try boss in 1 turn... Remove Divine Spirit and Inner Fire. Emperor Thaurissan > Brann Bronzebeard + C'Thun
C'Thun 300 damage the dream?! Current record 248 Damage!
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Got it on 6th try, i buffed C'thun to 72 to make sure Malchezars 6/6's didn't mess up lethal but I i didn't realize saboteur's effect transfers from the orc to Malchezar when he comes in, so the extra 12 damage wasn't necessary.
GG
Got it on my 5th try, didn't have all the cards so had to make do with random taunts. Thanks!
WP :)
My first try I enhanced the **** out of a Hooded Acolyte, lost him to an Execute, and conceded immediately. Second try I spread my buffs around a little smarter, didn't kill the orc until I ran out of cards, and then killed Malchezzar instantly with a 72/72 C'Thun.
wp :)
What the fuck is with the heroics in this expansion? So god damn annoying.
I'm having absolutely no luck with this deck. I've done it about 5 times now, and I'm dying to Nazra turn 5-7. Not sure if I'm just getting really unlucky or if I'm doing something wrong, but I can't keep up on the heals and/or board control - even with the ooze in my mulligan.
Board control and no hit the boss
wp :)
GGWP
xD
xD
Finally managed it with this deck after aboout 30 tries ! I had my C'Thun pumped up till about 60 HP and had my C'Thun, Inner Fire, Divine Spirit and one Twilight Darkmender in my hand. After the board switched to Malchezar I was surprised the hero didn't came up with his Twisting Nether, he left my minions on the board and filled his side. I dropped my C'Thun card, obliterated his minions and had him down to about 6 HP. When it was his turn to my shock he dropped his Twisting Nether !! With C'Thun gone I quickly dropped the Twilight Darkmender, Divine Spirit and Inner Fire, the next turn he luckily ignored my Darkmender (he could attack it with his minions) so I could finish him off finally !
WP :)
I don't remember but probably 20th try to finished. I provides Tips:
1. You Must success Circle of Healing + Northshire Cleric draw combo. Really need card draw for combo parts.
2. Don't opponent HP under 6. Big punish by Mortal Strike.
3. Still need massive luck, Using `Restart' for good starting hand. Acidic, Pain, Elder, Chosen for curve.
4. Siphon soul get to rekt. DOOOOOOOOON'T FOGET: Turn 1 - You down your others creatures for you can remove taunt and Siphon Soul. And must build HP over 20 before Nazra killing
GG :)
Don't opponent HP under "12". Big punish by Mortal Strike (6 damage).
This is very very very very INCONSISTENT and REQUIRE CRAZY AMOUNT OF LUCK such a naxx. Dodge top deck taunt, Siphon Soul, hit C'Thun 4x 6/6 correctly. Such a joke annoying heroic.
I registered just to comment on this guide. Got him first try! This deck is brilliant! So I went with Bronzebeard and Emperor combo deck. In the beginning, I was lucky with a mulligan of two acid swamp ooze and shadow word: pain. Definitely go for that combo since it helped clear the board and his weapons in the beginning.
So I survived the initial onslaught and was feeling (regrettably) greedy and did a circle of healing with a full board and two clerics. Wasn't paying attention and overdrew and my Bronzebeard card got destroyed! I thought that was game over but waited it out a bit more, finally ended with a 62 C'Thun (no innerfire/divine spirit), played it turn 1, with Malchezaar at 10 hp left. Must've been lucky since he didn't play soul siphon and knocked him out with C'Thun on the second try (playing a 0 cost Saboteur might've helped too since he still decided to use his hero power, maybe he's programmed to use it regardless explaining why he couldn't play soul siphon). ANYWAY, even with mistakes, this deck REALLY works.