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Standard Druid 1.0

  • Last updated Feb 24, 2016 (Explorers)
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Wild

  • 19 Minions
  • 11 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 14520
  • Dust Needed: Loading Collection
  • Created: 2/24/2016 (Explorers)
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  • Battle Tag:

    N/A

  • Region:

    EU

  • Total Deck Rating

    17

View 15 other Decks by SuitGomez
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Welcome to my Standard Druid 1.0 cause i want to make improvements on the deck and of course your suggestions to make this deck better

Here is a little vid on how to play the deck or well sort of :P

Okay so why some of the weird cards like Tinkmaster Overspark.

I use Tinkmaster Overspark pure for Living Roots to make a Devilsaur or to make a big minion a Squirrel but make sure that there are no enemy minion on board if you want to make a Devilsaur

Next up: Crazed Alchemist try to make like a Armorsmith a 4/1 and destroy it so the warrior doesn't get much armor or for an Acolyte of Pain so he doesn't draw many cards

And my last was to make your Ancient of War if you have the chance make it a Taunt and then switch it to 10/5 with Taunt i had that with a match it was fun!

And why Doomsayer well Mirror Entity and just early board presence!

For Abomination i wanted to replace Sludge Belcher and it can get rid of 2 health minions!

Faceless Manipulator copy Sylvanas Windrunner or Ragnaros the Firelord or copy anything what suits your best move!

Reno Jackson i know i have alot of double cards in the deck but you don't need Reno to win it is just for safety and you can also bluff i won 4 times with a bluff with Reno

The Black Knight since some cards are disappearing soon some taunts will return and well i think Black Knight will be a great card!

And finally Nozdormu i like it because it is something different for a change but you could use Nefarian or Ysera which ever you like!