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Heroic Naz'jar - RNG Required

  • Last updated Dec 7, 2015 (Explorers)
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Wild

  • 17 Minions
  • 13 Spells
  • Deck Type: PvE Adventure
  • Deck Archetype: Unknown
  • Boss: Lady Naz'jar
  • Crafting Cost: 2020
  • Dust Needed: Loading Collection
  • Created: 12/3/2015 (Explorers)
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  • Battle Tag:

    N/A

  • Region:

    US

  • Total Deck Rating

    162

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First shot. Clear, keep board control, spam minions.

  • You must get something out on turn 1. (Preferably Mirror Image) You need to also make sure you play something every turn.
  • All her minions will get upgraded to a new random minion that costs 1 more mana than the previous one at the end of her turns. Don't let her flood the board.
  • Unlike her, your minions just end up getting replaced with another one that costs the same amount of mana at the end of her turns.

Edit: To the people who claim this deck is awful, you need to learn how to play and understand the game. Just because a handful of people one shot, including myself, on a boss that is legit 100% RNG with the minion swaps, does not mean its a poor deck. 

The strategy is simple, and you can interchange many minions that spawn multiple minions instantly or via an inspire that you utilize when dropped. The idea is to always have board control, I do not see how this is hard to see.