FAST LEGEND TEMPO MAGE 90% Win
- Last updated Jan 7, 2016 (Explorers)
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Wild
- 15 Minions
- 15 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 4460
- Dust Needed: Loading Collection
- Created: 11/4/2015 (Warsong Nerf)
- Andedroga
- Registered User
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- 6
- 2
- 12
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Battle Tag:
Rostovmax#2428
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Region:
EU
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Total Deck Rating
630
Just reach legend with this deck. (04.11.2015)
very good deck in meta now, because you have рositive matchuрs against secretрaly, druids, warriors, and hunters.
Because of the many emerging issues, i try to answer here.
Why not in deck: 1)Effigy - you play not much big drops, and a lot of 1-2 drops, In 80% you wll have not enough value. Counterspell and mirror entity are more tempo secrets, which help you and crush opponents curve and temp.
2)Saarad - saarad cost 5 mana like azure drake, but 100% valuse we can get only on turn 7 with not good tempo play our hero ability. Also random spell is so random))) azure drake give you speeldamage,card,and minion on exactly turn 5 and have a lot of synergy with deck
3)Spellslinger - going back to what I said earlier, random spell is not good, and your deck become like casino. Also you give spell to your opponent, whis is not good, because he can play it first or his spell better then yours. On turn 3 you have play arcane intellect or flamewaker or some spell with Sorcerer's Apprentice.
4)Ronin - is too slow card for this deck and for this meta. If you want to play some 8 drop, better play ragnaros. But not recommended both this variants.
5)Flamestrike - ofc not tempo card, you need to be leading in the match, rather than depend on the opponent. You already have enough board clears.
Firstly, o would like to say that i dont use deck traker now, and cant proof my winreit, but its true 90%, for moment when i reached legend and play on it, so to your notice).
Never write a guide, do not judge strictly. Tempo deck imply that you need to play good temp on curve. This is your one of win conditions. Try to control board with your spells and combo with flamewaker. You can kill your opponent by board or by spells. Usually on turn 8-9 vs control deck you lost board control, and before this you have to deal critical damage to opponent face to kill him using fireball or frostbolt. Against agro deck you need to find early game and a lot of spells to counter initial threat and then push face damage. Against mid deck like druid you need board control, thats why dont be afraid to use fireball to clean and develop your board. Antonidas give this deck second breath if we already use both fireball, try to take as mush as possible fireball by archimage, but 2 fireball is also good. Unstable portal is very important card, because you can just win the game on turn 3 play Mysterious Challenger or dr.boom on turn 4. This i think give you a bit more positive outs, than negative(compare with spellslinger).
Mulligan:
paladin; clockwerk gnome, mad scientist, arcane missile. mana wyrm, Sorcerer's Apprentice , if you with coin keep flamewaker and arcane blast
hunter: clockwerk gnome, mad scientist, arcane missile. mana wyrm, mirror images, arcane blast, frostbolt Sorcerer's Apprentice
warrior: clockwerk gnome, mad scientist,mana wyrm, Sorcerer's Apprentice, unstable portal, if you with coin keep Piloted Shredder
druid: clockwerk gnome, mad scientist,mana wyrm, Sorcerer's Apprentice, Flamecannon, frostbolt, unstable portal
mage: clockwerk gnome, mad scientist,mana wyrm, Sorcerer's Apprentice, frostbolt, unstable portal
Priest: clockwerk gnome, mad scientist,mana wyrm, Sorcerer's Apprentice, Flamecannon, frostbolt, unstable portal. Need all draw and all 4-5 drops in match to win
Warlock: clockwerk gnome, mad scientist,mana wyrm, Sorcerer's Apprentice, unstable portal, flamewaker
Shaman: clockwerk gnome, mad scientist,mana wyrm, Sorcerer's Apprentice, frostbolt, Flamecannon, arcane blast, mirror images
Rogue: clockwerk gnome, mad scientist,mana wyrm, Sorcerer's Apprentice, frostbolt, Flamecannon, unstable portal
uрdate 01.12.2015 cut mirror images for ethereal conjurer
uрdate 05.01.2016 go to old version, deck is very strong now
you can replace clockwork gnome
It's just preferences. Thalnos can be used efficiently with antonidas. play him first, then 2 fireballs for 14 damage. Or you can play it along with arcane blast for 4 damage, it's a really good card overall. Only downside is that it's expensive to craft, and there are just as good alternatives like clockwork gnome.
I'm really enjoying this deck. It got me back into HS!
Any advice on beating Shamans?
Getting to rank 5 with this deck was really easy but I can't get past rank 3.
just keep trying dont lose hope. That's the reason why people dont hit legend; it's because they lose their will to continue.
Stay strong
do you still think shredder is better then water ele? I have been beating people with water eles instead of shredders and the freezes do hurt a lot of classes right now. Also which do you think is stronger drake or conjuer? I am on the fence about both and perfer more early game
and also sylvanis is missing+
sylvanus is a very slow card. its not really needed in such a fast deck
Hit rank 5 for the second time with this deck. It was even faster this season than last month. This build can do well against pretty much every deck in this meta with all the new LOE cards.
Only changes I made were Rag instead of Clockwork, and a 2nd Arcane Blast instead of Ethereal Conjurer.
I was messing with another deck, and couldn't get past rank 10 with it, so I went with my Tempo Mage and got to Rank 5 in 4 hours.
I won 7 games in a row (rank 14 to 11 I think)
One of those games was really close (against Facehunter). The only problem being that I do not feel "safe" playing it since there's not enough card draw.
I don't think I can do much against Reno Jackson too.
But hey, this deck is really fun and I'll keep playing it !!
I thought it was just me! I just never feel secure enough when playing this deck, not sure why!
If you are used to control deck, you will see that tempo mage is very insecure
Can this deck work without Arcane Blast ?
I replaced it with Mirror Image.
Loving this deck so far. Dropped one Arcane Intellect for Vaporize mostly because I never really seem to have problems with card draw and the unexpected loss of a big minion or crucial face damage is enough to make some people concede. I also dropped Clockwork Gnome for Mirror Image just as a personal preference.
Igraet loatheb v tempo mage?
Da igraet, no imho sludge belcher>loatheb, aggro kontrit.
2 mad scientists are just fine
naa, it's more like mad scientist is an okay 2-drop. The thing about 2 scientists and only 2 secrets is MAXIMUM TEMPO. Every additional secret just screws your tempo. And I guess that's the thing most people don't get. Even AOE-clears like flamestrike or blizzard... it screws tempo.
Ofc, it can fk up, and u start with a secret, or draw it early. But that doesn't screw your game. You can still win, and play the secret (u draw) on your terms.
and If you draw one of them, you know for certain what you're getting out of the scientist, and it allows you to trade in when you want either mirror entity or counterspell.
Loving this deck, bro!