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[S19] Insanely Strong Mech Secret Paladin

  • Last updated Oct 21, 2015 (Warsong Nerf)
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Wild

  • 22 Minions
  • 8 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 5200
  • Dust Needed: Loading Collection
  • Created: 10/13/2015 (TGT Launch)
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  • Total Deck Rating

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Hi, I'm KSlayer (multi-legend player on NA) and seriously, this is just ridiculous.  I feel dirty.  I'm currently 16-1 with this deck and all 16 have just felt wrong.  This is the cancer that ruins Hearthstone.  That being said, if you have no soul and just want to obliterate this meta...read on.

So yeah, this is the Mech Secret Paladin deck.  There are so many ridiculous synergies, yet alas I shall not dive into every single thing.  Let's talk about the main ones, though.

Mysterious Challenger - it's a broken card on it's own....but it's almost like pushing an iWin button if you play it with board control.  We happen to have the ultimate board control weapon in the form of....

Mechs - we all know about mechs.  They get out early and synergize and wreck the early game (even moreso with the wayward secret reviving/buffing/protecting them)...which really paves the way for Mysterious Challenger being laid on a controlled board.  One main problem with mech decks, though, is running out of steam.  Luckily, we have....

Divine Favor - this silly, cancerous card just fills you right back up.  And if this weren't enough, we have...

Gazlowe- oh sweet Gazlowe.  You take my topdecked secrets and my endless stream of spare parts (which we have ample generators for) and turn them into juicy mechs.  What's more is that even topdecked or Gazlowe-created mechs in mid or late game aren't bad because we have...

Cobalt Guardian - this dude....this dude here....  He flies under BGH radar and can just RUN AWAY with games.  I think this card is SEVERELY underrated and can become an insane threat very consistently in this deck.

Mulligans really don't differ much from matchup to matchup.  Just hit your curve (we all know how to hit mech curves, I don't need to go into it).  Gain board control.  Challenger on 6.  Refill with Favor and Gazlowe.  It's not rocket science.

Anyway, let me know what you think.  I'm going to start recording vids and will post them as soon as I can.  Enjoy!

 

EDIT:  If this Warsong Commander nerf is legit, that removes this deck's biggest counter.