Mech Mage is BACK! Rank 21 to 8 FASTER!
- Last updated Sep 5, 2015 (TGT Launch)
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Wild
- 22 Minions
- 8 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 4320
- Dust Needed: Loading Collection
- Created: 9/5/2015 (TGT Launch)
- Maiky
- Registered User
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- 1
- 1
- 8
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Total Deck Rating
20
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<pre id="tw-target-text" class="tw-data-text vk_txt tw-ta tw-text-small" dir="ltr" data-placeholder="Traducción" data-fulltext="">Returned the deck we all hate , the " mech mage " range 21-8 is very stable.
You just have to choose whether to go clean or face in the most important moments .
You will have a lot of damage with your fireballs to finish the match.
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Thank you for the deck. Works quite well to ladder up the first ranks/week of a season!
I would like to clarify the function of Polymorph: Boar (which I admit I used for the first time here), because maybe others don't know this, either: It's really cool, because after attacking with a minion you can transform him/her into the boar and then attack again with the charge effect - so never forget to attack before transforming. It makes for a cool extra-surprise effect, I guess ;-)
with so many spare parts. what is your view on using darkbane?
no its not, mech mage doesnt work anymore against so many match ups
Nice deck, going to try it tonight and I'll let you know the results. I'm curious to see how this deck does without secrets.
you use it to remove a high threat/open path to your minions to attack, or to double attack/finish your opponent
its very decent card , it will give u an answer in tricky situations and win u games