(Legend) Double Combo Druid
- Last updated Feb 8, 2016 (Explorers)
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Wild
- 16 Minions
- 14 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 4520
- Dust Needed: Loading Collection
- Created: 8/25/2015 (TGT Launch)
- KylanPlaysHS
- Registered User
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- 4
- 6
- 16
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Battle Tag:
Kylan#1458
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Region:
US
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Total Deck Rating
16
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oh thank god i finally found a good tgt deck that runs Ancient of War
however i have a couple questions about this deck:
1 Loatheb, how necessary is this?
2 Can i put Cenarius in this somehow?
3 it seems to lack really early presence, how does it do versus swarm pally and totem shaman?
if these questions are stupid just go ahead and say it. also grats on legend.
Hey Honourspell thanks for checking my list out. Don't worry, your questions are completely valid!
For me, Loatheb was a meta call before the release of TGT. I dropped him from the list when midrange decks began to take over. Feel free to make room for him, but I just haven't really needed him since the cut.
Unfortunately, Cenarius doesn't fit quite well in to this particular Druid list. If you want to sub him in you could just cut another one of the big guys (AoW, Dr. 7) Though I feel like that would be weaker in the current meta. You can always experiment-and let me know how it works!
I now run 2x Living Roots which should help with the early-game. They're also pretty flexible, with 2x Azure Drake they can really shine in the mid-game as well. And if anything it's extra burst for your combo.
Hope that helps, gl on ladder!
-Kylan
finally got to try the deck, its amazing. had a hilarious game where i won because a lorewalker cho (from a shredder) was ignored by the enemy, and i got a force of nature double roar combo, and cho was exact lethal.
Great deck went 7-1, lost to face hunter.