Heroic Rend Blackhand 80 Dust Priest
- Last updated Jul 6, 2017 (Un'Goro Launch)
- Edit
- |
Wild
- 17 Minions
- 13 Spells
- Deck Type: PvE Adventure
- Deck Archetype: Unknown
- Boss: Rend Blackhand
- Crafting Cost: 160
- Dust Needed: Loading Collection
- Created: 4/19/2015 (Blackrock Launch)
- DarkJak
- Registered User
-
- 15
- 51
- 166
-
Battle Tag:
darkjak#1180
-
Region:
US
-
Total Deck Rating
1425
Mulligan : Northshire Cleric, Divine Spirit, Inner Fire, River Crocolisk / [/card], Deathlord, Dancing Swords[/card]
Northshire Cleric helps mill you into your Inner Fire + Divine Spirit Combo
River Crocolisk keeps the Whelps population down
Repleaced Nerub'ar Weblord with Purify to help cycle deck.
Deathlord keeps the Whelps + Old Horde Orcs at bay
Dancing Swords makes quick work of a Dragonkin
Shadow Word: Death is moreso for those big, nasty Gyth's
Holy Nova will be your saving grace when surrounded by Blackhand's forces
Also makes for some crazy card draw when Combo'd with Northshire Cleric
Always remember to Power Word: Shield before Divine Spirit if possible
7 health creatures makes for the best recipients late game
all this other shit on the top couldnt beat after several tries.. this deck won turn 7 first try... THANK YOU! been struggling with this fucker for a eyar or so
You're Welcome
Strange deck. You're use the River Crocolisk, but use Deathlords? Perhaps, Chow would be better?
4th try, good enough for me.
On my 15th attempt but no victory. What am I doing wrong?....
updated AI it seems, ALWAYS killing my clerics turn 3
Great deck. Won first try on turn 6.
you need to have much luck to win with this deck
Maybe.
But I defeated him 1st go and don't have Inner Fire.
Luck is fictitious
very good, first try 4th turn..
First attempt, hit with a 20/20 Dancing Swords behind a Deathlord, then won the next turn. Definitely RNG-dependent, but works well. Thanks!
Tried this about 15 times. This deck isn't very good.
well i got it on my second try and i was only 5 hp off on my first try so it isnt that bad and obviously can do the job
Tried 9 times already, no deal. Game is usually lost in my 5th/6th turn.
Extremely RNG (for your mulligan/draws and boss choices) biased deck. Seems to only work with a God hand + poor AI choices.
Guess it's the price to pay for not having the best cards in the game to use and easily win the bosses.
To a degree, all heroic adventure bosses(well most) require a huge amount of luck on either your or their draw.
took many tries but eventually it worked.
a buffed up gurubashi hidden behind 2 deathlords one of which was 8/8 buffed was what won it for me.
It wasn't easy though getting the upperhand, but those 2 weblords probably help keep his minions in check in retrospect :X
considering this is a very low cost deck, it's hard to complain about it considering it works. The alternatives are unrealistically high cost and people would have access to those cards. so this deck is quite good considering.
How could you even get a second Deathlord on the field?!?! (not to mention the Gurubashi).
On his second turn, he already has 3 whelps (coin on his 1st turn), one 5/4 (from his 1 mana hero power) and the 0/2 Dragon Egg. You'll have, maybe the Northshire Cleric?! (wich is probably at 1/1 with the attack of one of the whelps).
When the Deathlord dies, he usually brings a 6/4 or 8/8 for him to get things done. Weblords go down asap with a Mortal Strike...
failed 3 times with NORMAL Blackhand....
That's because this deck is made for HEROIC Rend Blackhand, try something else for the normal version.