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Mech Mage low cost extremely effective - 1020 dust

  • Last updated Dec 31, 2014 (GvG Launch)
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Wild

  • 21 Minions
  • 9 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 980
  • Dust Needed: Loading Collection
  • Created: 12/31/2014 (GvG Launch)
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THIS deck is extremely effective for such a low cost, 1020 dust for a mech mage deck that wins, try it out, the mechs are standard. The deck has troubles vs. priest, and that's about it. The reason for the struggle is holy Novas wiping board/stalling into late game burst.

 

Explanations of play style;

We start with 2XCogmaster for the early game master. He is an extremely effective turn one if you manage to pick him up on draw- you play him turn one, drop a mech next turn and you have complete control with your 3/2 masterpiece. Your ideal start is cog and Annoy-o-Tron or Clockwork Gnome. If you do not start with cog or any low cost mech, you are extremely unlucky, but just wait till turn 3 when you can play whatever other card you have. You save arcane intellect until your hand starts to shrink, usually at around 7 manna. The point of the deck is to apply consistent damage with Tinkertown Technician, Piloted Shredder, and Goblin Blastmage. Use goblin blast mage with discretion to save your main board clearer. If you decide to use him for damage then I reccomend making sure you still have one in your deck. That is where Duplicate shines, I run 1 duplicate for this card alone, but it still comes in handy when trying to keep your hand alive. With this deck do not play conservative with your mechs. If they burn cards like Mortal Coil to kill your clockwork gnome, then fine. Just keep that damage going, and you WILL win.

 

Side note- 

do not add Archmage Antonidas into this exact deck, because there are not enough spells for him. If you decide to run him, simply take out 1x Piloted Shredder, 1x Harvest Golem, and sub in  1x Archmage Antonidas, 1x  Unstable Portal