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71% win rate Legend Face Hunter

  • Last updated Aug 26, 2021 (Incanter's Nerfs)
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Wild

  • 12 Minions
  • 18 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Face Hunter
  • Crafting Cost: 4680
  • Dust Needed: Loading Collection
  • Created: 8/10/2021 (United in Stormwind)
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  • Total Deck Rating

    12

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Hi,

Been playing Face Hunter the net deck version but it did not quite fit the present meta so I modified it heavily to counter the main decks out there, specially Quest Line Mage and Handbuff Paladin. All the others decks seemed easy for me as the tempo I apply early takes advantage of that starting on turn 1 specially the quest line play!!  20 wins 8 losses.

Mulligan: all 1 mana cards preferably adorable infestation, Demon companion, wolpertinger and intrepid initiate. Kolkar pack runner is a must against all except quest mage (so you can keep tracking if you have it). Having nothing to play on turn 1 is ok if you have Kolkar and a spell preferably tracking (with you coin on top of that you are in good position). Wriggling horror is a keep if  you can play it on curve so nice having when you play wolpertinger on turn 1 for example.

The addition of serpentblum is my answer to these annoying Taunts by playing on a 1 mana beast. Here you can see the amazing synergie you can get with Kolkar. The ideal is :Use serpentblum when there is preferably a 1 mana beast on the board of create one  rush beast with kolkar then poison it. I can't say this enough, including in your mana management the use of your hero power is also key to success. 

Good to know: when you can go wide in the first turns WHILE controlling the board your chances of winning or getting a concede are extremely high. Here, Serpentblum can be an invaluable card to kill any early threat. Kolkar, wolpertinger, wound prey can give you the rush beast you can poison.  The Cheapest Killer in the game: combo Wound prey/Serpentblum a 1 mana killer even if minion has shield.

Against Mage I try not to put minions (cause of Ice barrier and frost spells) on the board. The combo you should try is wound prey + piercing shot (full 6 damage on turn 5). Aimed shot is probably the best face damage card in this deck (7 damage possible on turn 5 and over).Ex:https://hsreplay.net/replay/pa3zRD8QkwWS7iE3AMXDpd

I also tried playing scrap shot instead of serpentblum it was good as well. If you are able to go large with buffed minions in the first 3-4 round the opponent usually concedes.

UPDATE: At legend level it's a bit harder but the deck is still working fine. 70% win rate, 32 wins 14 losses. Against all non minion decks use your serpentblum on any beast when you start to be low on cards otherwise you get stuck with it and won't be able to draw with quickshot when needed. Also the number of concedes at legend is higher when you manage to go wide within the first 4 turns as you can see in replays below:

https://hsreplay.net/replay/4pfwR2CLxs6MgmxyNGcv74

https://hsreplay.net/replay/EPYAhbMv9Y5ZX4LaaymbE8

https://hsreplay.net/replay/o5RntZYvB7ysoz6bdBgET3

https://hsreplay.net/replay/WN8NWjJQ2dmS3gv5ygwWQa

Update: Still doing well at Legend level...good players tougher matches Win rate gone downto 65% which is still good. The only deck that really giving me a hard time is Shadow priest as he can ping my minions early on. 

UPDATE 20 AUGUST 2021

After nerf version I replaced wriggling Horror (conditional thus slow) with Oasis Thrasher. 

It's a beast that can be pulled up by wrangler and buffed. I know some may think that it could reduce the chances of getting a buffed rhino turn 5 it turns out the decks seems to work well. Kolkar turn 3 slow the deck a bit but to the point of taking him out of the deck. I'ts 3/4 body is real threat compared to Mankrik. I have to play more matches to see how really good the deck is for this new meta. Right now, Quest shaman and Aggro shadow priest are challenging. To beat Aggro Shadow priest don't go face all in....it's all about value trading, kill the dangerous ones like  Dragonmaw overseer, Void touched attendant, Frazzled Freshman (hard to kill when buffed), if priest has two minions (some priest have wriggling horror) or more on the board things will get harder pretty quickly so trade. If you put enough pressure in the beginning they won't develop a good board. 

Update 16 august 2021

Deck is still doing well. Here are the HS replay stats (mulligan, Win rate per class, overall win rate)  for this deck for 92 matches. if you want to see clearly the pics right click on one to open it in a new tab.