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{THEORYCRAFT} Darkmoon Resurrect Priest

  • Last updated Nov 13, 2020 (Darkmoon Faire)
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Standard

  • 8 Minions
  • 21 Spells
  • Deck Type: Theorycraft
  • Deck Archetype: Resurrect Priest
  • Crafting Cost: 9720
  • Dust Needed: Loading Collection
  • Created: 11/14/2020 (Darkmoon Faire)
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  • Total Deck Rating

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I have the news everyone wants to hear: REZ PRIEST IS BACK FROM THE DEAD AND IT'S BETTER THAN EVER!!!!

This is my first deck on hearthpwn so bear with me here. This is also a theorycraft so who knows if the deck will be viable, but I'll definitely be playing it on day 1.

The purpose of this deck is the same as it was last time rez priest was a thing, but this time, Darkmoon Faire is giving us some new elements that I think can make this deck powerful. 

Let's talk about some of the cards:

Insight: The card seems really strong and can allow you to not only discount your rez targets (Convincing Infiltrator and Khartut Defender), but even more importantly, can get Blood of G'huun into your hand, which allows you to create even more infiltrators and khartuts. 

Palm Reading: Obvious choice here. We have a fair amount of cheap spells that can get reduced to 0/1/2 mana, which is really helpful for this particular deck because we have a lot of expensive cards. This just allows to potentially have better value turns in the late game, and the discover allows us to grab any other spells we might need to survive.

Idol of Y'Shaarj: I only included one of these because I doubt you will want to do this twice because of how expensive the card is. The main reason for this is that it can allow us to create another infiltrator or khartut, which will surely be tough for a lot of opponents to deal with.

Blood of G'huun: The body is nice, but the real draw to this card is that we can create more copies of our rez targets. 

I threw in the galakrond package as a finisher, but also as a clear if needed. The healing hero power is not very helpful in the end game, but getting minions from galakrond will generate good value to help us close out in the end.

Again, it's a theorycraft, so don't go too hard on me if you don't like it. Also, I recognize that many of you despise the concept of this deck, but I think it has good potential in the upcoming meta.