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[LEGEND] Pure Paladin

  • Last updated Sep 22, 2020 (Scholomance Academy)
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Wild

  • 15 Minions
  • 15 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: No Neutral Paladin
  • Crafting Cost: 8000
  • Dust Needed: Loading Collection
  • Created: 9/23/2020 (Scholomance Academy)
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  • Mkarn
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This deck was able to finish the last grind from diamond 5 to legend in wild.

If confused on why I added pharaohs blessing, I simply didn't have spikeridged steed so I added it as a replacement. However, pharaohs blessing did serve basically the same purpose, it allowed me to value trade, when needed, and sometimes the opponent didn't know what to do with stats and divine shield in the way.

I also didn't have lynessa or tarim, if you do have them I would definitely include.

High abbess alura really helped in creating big swing turns and barov was used as a catchup card.

Lady liadrin helped in refilling the hand but could be taken out if you don't have the card.

The worst matchup was raza priest because of the huge amount of removal spells and them being to outvalue you. Beating them is doable if you have an insane curve though. Best matchups would be shaman and rogue. Oh also quest mage is a huge pain but is winnable.

This season was my first time reaching legend and honestly it wasn't that hard to climb with this deck.