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(D5-Legend) 64% WR Refined Tempo Demon Hunter

  • Last updated Apr 26, 2020 (Second DH Nerfs)
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Wild

  • 19 Minions
  • 9 Spells
  • 2 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Tempo DH
  • Crafting Cost: 6600
  • Dust Needed: Loading Collection
  • Created: 4/24/2020 (Second DH Nerfs)
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This month, after 4 years of playing a children's card game, I succeeded in making my push to Legend. All the other lists got me stuck into D5, so I made some changes that seemed fitting, as I removed some lackluster cards and put in tempo-oriented ones. 

Some of the card choices:

  • No Imprisoned Antaen - Too slow and too expensive, usually bricked my hand.
  • No 2nd copy of Skull of Gul'dan - One is enough, as you don't want to draw it too early. Otherwise, you may not be able to proc its outcast.
  • No Warglaives of Azzinoth - The main reason they're absent is that I couldn't afford them, but in most mirror matches, it lost the enemy's game more often than not. The list is probably better without them.
  • No Aldrachi Warblades - Not worth running after the nerf, both Eye Beam and Umberwing are better in the early game.
  • 1x Sightless Watcher - Great 2-drop. Nice statline, great effect and requires no setup. Would remove the Ooze and put a second one if rogues and DH weren't so popular.
  • 1x Inner Demon - Finisher, half of the wins couldn't be possible without it.
  • 1x Illidari Felblade - It was the most tempo-oriented card, that was left in my scarce collection. There are many options for replacement, Maiev probably being the best one

Screenshots:

(Keep in mind that the stats are until D2, I finished the push on mobile, where I went 8-2)

https://imgur.com/5Gxs7A7

https://imgur.com/5ZTniio