Pogo's Bazaar Adventure
- Last updated Aug 26, 2019 (Saviors of Uldum)
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Wild
- 14 Minions
- 16 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Shuffle Rogue
- Crafting Cost: 6300
- Dust Needed: Loading Collection
- Created: 8/26/2019 (Saviors of Uldum)
- muhdude
- Registered User
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Total Deck Rating
4
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Could use some suggestions on how to make this deck better, the deck name is too masterful not to be good as well.
zola and sonya may work also
Fun > Win
But nobody have fun only losing!
I consider a deck to be playable if it's fun (first and foremost, if you dont have fun don't play hearthstone) AND 50% winrate or above.
The exception is ofc decks that are so enjoyable to play (mass Yogg Saron like in current expired Merchant Yogg) that I don't care about a 40% winrate. But it must be balanced. Must be an enjoyable experience in the end. I would never play a deck with 0%winrate more than a few games even if it was the funniest deck ever.
Anyway have fun experimenting and bye!
I tried super hard to make pogo hopper works (went from rank 3 to 5 with much less than 50% winrate), and basically it auto loses against aggro, but can sometime crush control if they dont have an immediate answer to 10+ pogo.
The problem of the deck is card draw and early game defense/ clean.
Even with Bronze Gate keeper on massive pogo to get big mech taunts the deck is nothing but a meme. Expect very low winrate against top decks.
My thought process here is to try and use the tempo oriented quest hero power to stall to the late game, but yes, unfortunately this deck I don't believe will ever be very viable. Still fun tho ¯\_(ツ)_/¯