[Rank 4] Mech-murloc Mage
- Last updated May 26, 2019 (RoS Rogue Nerfs)
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Wild
- 26 Minions
- 4 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Murloc Mage
- Crafting Cost: 5440
- Dust Needed: Loading Collection
- Created: 5/19/2019 (Rise of Shadows)
- Evoleo
- Registered User
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- 1
- 12
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Battle Tag:
N/A
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Region:
EU
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Total Deck Rating
2
This is my own deck. Ofc it's a lot weakier without Aluneth, but still a good thing, mostly against hunters. I'm not sure about winrate, but the deck wins against warriors if they don't have 3+ clears.
Add Arugal if you have one.
The combos are:
1) (Arugal +) Book of Specters + Galvanizer
2) Murlocs (they are good since the very begining of Hearthstone, turn 4 lethal is always a good thing)
3) Mechs (this ones can win you a game too, mostly Galvanizer and Zilliax, which can heal you insane amount of HP in aggro matchups)
4) Hench-Clan Hag and Nightmare Amalgam get buffs from Warleaders/Coldlight Seer AND Magnetic, which is pretty cool
The reason why I used mage for this deck is because mage has Book of Specters and some burst damage such as Fireball and Pyroblast. When I was playing with Murloc Shaman there was a huge problem: If you lose your board, you lose about 9/10 games, even when Hagata comes. This deck can give you 3 extra cards in late game or a Pyroblast to win a game instantly
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