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[Rank 4] Mech-murloc Mage

  • Last updated May 26, 2019 (RoS Rogue Nerfs)
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Wild

  • 26 Minions
  • 4 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Murloc Mage
  • Crafting Cost: 5440
  • Dust Needed: Loading Collection
  • Created: 5/19/2019 (Rise of Shadows)
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  • Battle Tag:

    N/A

  • Region:

    EU

  • Total Deck Rating

    2

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This is my own deck. Ofc it's a lot weakier without Aluneth, but still a good thing, mostly against hunters. I'm not sure about winrate, but the deck wins against warriors if they don't have 3+ clears.

Add Arugal if you have one.

 

The combos are:

1) (Arugal +) Book of Specters + Galvanizer

2) Murlocs (they are good since the very begining of Hearthstone, turn 4 lethal is always a good thing)

3) Mechs (this ones can win you a game too, mostly Galvanizer and Zilliax, which can heal you insane amount of HP in aggro matchups)

 4) Hench-Clan Hag and Nightmare Amalgam get buffs from Warleaders/Coldlight Seer AND Magnetic, which is pretty cool

The reason why I used mage for this deck is because mage has Book of Specters and some burst damage such as Fireball and Pyroblast. When I was playing with Murloc Shaman there was a huge problem: If you lose your board, you lose about 9/10 games, even when Hagata comes. This deck can give you 3 extra cards in late game or a Pyroblast to win a game instantly