Miracle Giant Tempo (Rank 5-Legend)
- Last updated May 4, 2019 (Rise of Shadows)
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Wild
- 15 Minions
- 15 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Tempo Mage
- Crafting Cost: 8160
- Dust Needed: Loading Collection
- Created: 5/2/2019 (Rise of Shadows)
- Apxvoid
- Pro Player
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Country:
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Tournament Decks:
20
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Ladder Decks:
50
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Submitted By:
100 Votes and I'll write
Update: (May 4, 2019)
Hi All,
Im Su and I watched Apxvoid's stream while he was playing this deck.
I put it on heartpwn so I can copy the deck to clipboard easier. (since game only allow 18 decks saved).
I never thought I would get 100 votes. In fact, I didn't even think I would get more than 5 votes.
This is the first deck on my hearthpwn account ever!
But since there are people who wish to learn this deck, I'll keep my words and write a guide.
I work fulltime, so do give me some time to write this up.
Little about me:
Play for fun, got to legend couple times, current rank is 2 (may 4).
ps: Khadgar isn't needed, but put it in if you want.
Can you replace sandbinder by witchwood piper ? and how can you replace luna ?
The picture below gives you my opinion about this deck. I'm so sad for not recording this game tbh :/
https://imgur.com/LJLgz8i
Here, check it out.
https://hsreplay.net/replay/6K92FQ7jYdGyVurhaaBXvW
a) This is not the same deck
b) You got super lucky from the start
c) This deck, with questing adventurer and the Cyclone Combo can easily outspeed the Hyena
That being said though, Hunters appear to be the ONLY people I lose to with this deck. With normal RNG, that is.
#HardCounter
It is, 3/4 cards were replaced with similar ones. Nothing can't outspeed the Hyena, have it in your mind. This deck has nothing to clear the table/or just a single minion(only one card, Conjurer's Calling).
This deck works pretty good for me. I would rate it, but since the author made a promise to make a guide for players and didn't make it, I will pass for now, however here is a little info about my recent experience with this deck.
Rank 25 >> Rank 10 progress, playing this version of this deck only.
Score 22-6, 79% Win Rate
Best Matchups: Hunter 8-0, Mage 4-1
Worst Matchups: Priest 0-1, Shaman 1-2
Basic tips:
Don't play Magic Trick unless you know exactly what you need, or you want use it in some combo.
Don't play cards in turn 1 and 2, you can play Arcane Intellect, Banana Buffoon or Acolyte of Pain in turn 3, then aim for early Mountain Giant
Don't get too greedy power-uping your Questing Adventurer unless you can get your cards back using Mana Cyclone, never waste too many cards for Questing Adventurer before playing first Giant
Strong combos:
With Coin: Mountain Giant in turn 4 then Coin + 2x Conjurer's Calling in turn 5 is dream early giant army
Without Coin: Mountain Giant +Mirror Image in turn 5 then 2x Conjurer's Calling in turn 6 is slightly slower, but more safe early Giant army
Questing Adventurer + Sorcerer's Apprentice + any number of spell + Elemental Evocation (optional) + Mana Cyclone gives you nice tempo without losing your hand
I will return with more info soon ;)
Final thought:
Many people tend to use Khadgar at this deck, and I understand it can improve your combo dramatically, I personally prefer not to use Khadgar in this deck and here is why:
Every single card in this deck can save you in certain matchup, the deck is very consistent like this, 3 drops are important for not losing cards and playing in turn 3, while cheap spells are important for defenses and combos, Khadgar only use in this deck is with Conjurer's Calling, which makes him very hard to use in many situations and often you will find yourself playing Conjurer's Calling without Khadgar anyway.
Usually with this deck, youre winning and your opponent is trying to defend, that means you get your combos and in this scenario you dont really need Khadgar, or you're losing, that means, youre waiting for your combo and in this scenario Khadgar wont really help you and waste your space in deck.
Great tips except for one thing, you say Khadgar only has one use in the deck. But he also synergizes well with Mirror Image, and the double minions in turn helps put down Sea Giants if youre running those.
Shitty deck Af. No table clear suck so much
Why would you ever need a board clear in a TEMPO Deck... You already lost at that point!
Are you new in Hearthstone or something?
The deck looks pretty darn good! I had a ton of fun trying it out and it seems decent at climbing with. Since there is no guide, I made a video showcasing the deck in action, I really hope you all enjoy!
Where is the guide?
Or was the deck description just a click bait?
Once you've read the description, you've already clicked...
You, Sir, deserve a medal.
Funny and good deck. Actually I am struggling against metadecks but i think i ll need some time to learn it what and when
this deck is funny, but if you dont draw any of sorceress aprendice its loss 100%
Won so many games without 'em. They are not even needed for the main combo. They are much like Khadgar, nice to have and definately strong but not a requirement for anything you do.
159 upvotes.
Is anything missing?
I would like to include Khadgar. Which card should I replace it with?
Toast made a different version of this deck and it is one of the best decks i have rn in terms of wr, khadgar i think is a must if you can mountain giant turn 4 then khadgar, conjurers calling turn 5 it's easy clap. for this deck i would think one sandbinder is good enough. The deck i use is slightly scuffed but works pretty well. This is the one I use: