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Muckmorpher

  • Last updated Apr 7, 2019 (Level Up Nerf)
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Wild

  • 10 Minions
  • 18 Spells
  • 2 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 8800
  • Dust Needed: Loading Collection
  • Created: 4/7/2019 (Level Up Nerf)
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  • Battle Tag:

    N/A

  • Region:

    EU

  • Total Deck Rating

    7

View 6 other Decks by ShamanBoy
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Hey this is my Muckmorpher deck

The Idea is in the early game you have the overload package and lighning storm to control the board. Against agressive decks you dont win but i think its enought to slow them down. Around turn 5/6 you hit your powerspike with mockmorpher and eureka. your best targets against agressive decks are your lifesteal minion with walking fountain and zilliax to clear some minions and gain a lot of health back. Against mid range/ control your big bad Archmage gives you a ton of sweet value. In addition you have some combos in the deck:

1. Archmage Vargoth isnt your best Muckmorpher target but combos great with eureka, rain of toads, feral spirit, Far sight or lightning Storm, if you feel lucky you can also try it with hex.

2. Whirlwind Tempest gives this deck a great threat to kill your opponent if he leaves a minion on the board. With walking fountain and al'akir you already have windfury or you can give a minion windfury with the spell, top it of with a rockbiter weapon and you have a ton of damage.

3. walking Fountain and rockbiter gives you 14 health and lets you kill two minions seems pretty good to me.

With eureka and 2 big bad archmages you should have enough value to outlast every midrange deck and most other control decks.

Im looking forward to destroy my enemies on release date so join me and make shaman great again.