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Kanped Tech Hunter

  • Last updated Oct 18, 2014 (Naxx Launch)
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Wild

  • 17 Minions
  • 10 Spells
  • 3 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 2060
  • Dust Needed: Loading Collection
  • Created: 10/18/2014 (Naxx Launch)
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  • Battle Tag:

    kanped#2577

  • Region:

    EU

  • Total Deck Rating

    38

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This deck is based heavily off of popular Hunter decks right now.  However, when playing those decks, I tended to run into 2 big problems; having a hand full of unplayable cards and getting the opponent to under 10 health but not having enough for the kill.

This deck was made to address those issues.  The Gladiator's Longbow is essentially another 2 kill commands and is an absolute life saver if you get into the late game as well as a great finisher and a removal option (Loatheb, Slude Belchers).

Defender of Argus is amazing value with all the tiny bodies that are going to end up on your board.  Makes difficult trades much easier and the taunt means that your opponent will often spend time breaking through your minions; that gives you more time to go for the face and use the hero power.

Misdirection is here for mind games and extra damage.  I wouldn't blame anyone for taking it out for a second freezing, or for anything else.  It's gimmicky as hell and with so many weenie minions on your board, it'll probably do you more harm than good but if you play it at *just* the right time, it can get major value.  You can consider it a heal for whatever the attack of the minion attacking you would have been.

I'm also uncertain about Houndmaster in here.  It works well with the Snakes but I'm not sure if Animal Companion is better or not.  You could definitely make that swap and see what you prefer.

Everything else is pretty standard.