A full guide will be written soon! Until then. some of the deck basics:
The deck feature combination of 2 tribes: Elementals and Dragons!
Early, we got Prince Keleseth as our early highroll potential, the deck feature 24 minions, so his impact if played early is enormous.
In the mid game we have 8 taunt minions to combat early aggro and establish strong board control, in addition we're got high impact cards like Twilight Drake that most likely will have 6-7 health and Scaleworm that comes with premium stats and rush, in turn 5-6 we can drop Mana Tide Totem or Cobalt Scalebane to start generate value and seal the game.
In the late game, most games should end by that time, if your opponent keep clearing your board or hide behind big taunt wall it's the time to plan B: Shudderwock!
Play Shudderwock on an empty board, you will get a new golden copy of him to the hand (100%, no luck involved) and the original copy will get buffed based on the battlecry minions you played earlier in the match.
If played right and very late, you should end up having few copies of 20+ stats minion with taunt\divine shield\rush, and along the way get a 1 mana elemental to the hand, 3 damage AOE, some random heals, random spell and +1/+1 to all the minions in your deck.
Keep playing Shudderwocks until your opponent can't handle your board.