Spirit of the Tides
If you have any unspent
Mana at the end of
your turn, gain +1/+2.
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Cleans the ocean better than any store-brand competitor - guaranteed or your Mana back!
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Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Rock Angel Annhylde | Hero | Warrior | 0 | 0 | 30 |
Saloon Denathrius | Hero | Warrior | 0 | 0 | 30 |
Guardian Annhylde | Hero | Warrior | 0 | 0 | 30 |
Boulderfist the Ogre | Hero | Warrior | 0 | 0 | 30 |
Jazznaros the Vibe Lord | Hero | Shaman | 0 | 0 | 30 |
Smooth Jazz Morgl | Hero | Shaman | 0 | 0 | 30 |
Hoedown Inzah | Hero | Shaman | 0 | 0 | 30 |
Marionette Thorim | Hero | Shaman | 0 | 0 | 30 |
Frog Prince Thrall | Hero | Shaman | 0 | 0 | 30 |
Deepsea Morgl | Hero | Shaman | 0 | 0 | 30 |
Murragnaros | Hero | Shaman | 0 | 0 | 30 |
V-07-TR-0N | Hero | Rogue | 0 | 0 | 30 |
Bandit Edwin | Hero | Rogue | 0 | 0 | 30 |
Pinocchio Blingtron | Hero | Rogue | 0 | 0 | 30 |
Knick-Knack Scabbs | Hero | Rogue | 0 | 0 | 30 |
Disco Hammer Cariel | Hero | Paladin | 0 | 0 | 30 |
Deputy Liadrin | Hero | Paladin | 0 | 0 | 30 |
Keychain Annoy-O | Hero | Paladin | 0 | 0 | 30 |
Yrel the Knight | Hero | Paladin | 0 | 0 | 30 |
Sir Finley Mrrgglton | Hero | Paladin | 0 | 0 | 30 |
Fire Glaive Liadrin | Hero | Paladin | 0 | 0 | 30 |
Outlaw Sylvanas | Hero | Hunter | 0 | 0 | 30 |
Figurine Lor'themar | Hero | Hunter | 0 | 0 | 30 |
King Krush | Hero | Hunter | 0 | 0 | 30 |
Robin Hood Rexxar | Hero | Hunter | 0 | 0 | 30 |
Dame Groovybark | Hero | Druid | 0 | 0 | 30 |
C'Thun | Hero | Druid | 0 | 0 | 30 |
Happy Hazelbark | Hero | Druid | 0 | 0 | 30 |
Ambassador Faelin | Hero | Druid | 0 | 0 | 30 |
Guff Murtotem | Hero | Druid | 0 | 0 | 30 |
Magical Guardian Elise | Hero | Druid | 0 | 0 | 30 |
Opera Diva Tamsin | Hero | Warlock | 0 | 0 | 30 |
Sargeras | Hero | Warlock | 0 | 0 | 30 |
Lord Godfrey | Hero | Warlock | 0 | 0 | 30 |
Sargeras-in-a-Box | Hero | Warlock | 0 | 0 | 30 |
Zail Starfallen | Hero | Warlock | 0 | 0 | 30 |
Navigator Khadgar | Hero | Mage | 0 | 0 | 30 |
Wicked Prince Kael'thas | Hero | Mage | 0 | 0 | 30 |
Justice Jaina | Hero | Mage | 0 | 0 | 30 |
Princess Prestor | Hero | Mage | 0 | 0 | 30 |
Mistermath's Card Ratings for Voyage to the Sunken City:
5/10
This would've been great if [card]Untapped Potential[card] were still in standard, as this'd be a 3/4 on turn 3 that still advances your quest. However, because there's literally no synergy for this card in standard, it's just a 3/4 for 3 with minor upside in the form of the elemental tag and potential to pump more mana into the card to buff it more. Still, I like the design and I like fair cards in general; this one just needs more unspent mana/elemental synergy to see play.
I like the design of this card. It passively grows, but only at the END of your turn and you have to "spend" 1 mana to do it.
Weird card that supports a wild only Quest...
So I play this on 3 and I get a 3 mana 3/4 basically. There are already a lot of 3 mana 3/4's that also have proactive effects I'd rather slot in most of the time. True it could potentially get bigger over time but I don't live in a world where I expect my minions to stick on board longer than one turn.
If this only worked while being in hand...
I dont see a deck for this
Cool card that can quickly grow out of control if not immediately removed, but I can't think of a deck that would want to play it.
so its just 3 mana vanilla 3/4 elemental
It keeps growing every single turn if you keep mana open.