The Four Horsemen
Card Text
Summon a 2/2 Horseman.
If you have all 4, destroy
the enemy hero.
Summon a 2/2 Horseman.
If you have all 4, destroy
the enemy hero.
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Immune dosen't protect from a destroy effect.
I think so, because the instawin condition is built into the new hero power, not the minions. We don't actually know if the minions have any special abilities.
The important question: Does this work like the Shaman Hero Power where it can only summon a Horseman you don't already have, or does it summon one completely at random?
I think all horsemen are just effectless 2/2 minions. So you just gotta play that hero power refreshing card and ez game
no, they're definitely going to be different minions. read the text. if you have all four you destroy the enemy hero. you don't just need to have four, you need to have all four which implies four variations.
Read his question. He's wondering whether the hero power will work like the basic shaman hero power, which summons a totem that isn't on your side of the board. If the four horseman didn't work like that, then activating it's effect would be more difficult, which is his concern.
It will probably work like the Shaman Hero Power, there's only 1 of each Horseman. Having 2 Horsemen of Death on the field doesn't make much sense.
Already confirmed to work exactly like Shaman totems
Is this using the horseman we already have? Like do I have a 1 in 4 chance to summon a 2/2 Baron rivendale? And the other three read "your hero is immune?
no
i think it'll be effectless versions of either the horsemen from the wow death knight class order quest line or just generic ones like "Horseman of Flame" "Horseman of Light", etc.
1 Turn kill in wild with: Emperor to Prepar and then Auctionmaster Beardo + 3 1Mana Spells + Coin
could always use a garrison commander with the deck too
If I had 1 dollar for every time Trolden will be using a clip involving this, I would be a happy man.
strong contender for cutest art in the game
My highlander priest deck is DROOLING at the chance to play vs paladin now...Crystalline Oracle, Mind Vision, Curious Glimmerroot, Thoughtsteal, Shifting Shade, Drakonid Operative.... so many chances to grab pally DK and then Raza the Chained and Auctionmaster Beardo to bring it home. Is it likely to happen every game? no, but ohh when it does :)
Too damn hard to pull off this victory, so it seems a useless one however interesting and might work.
Jaraxxus has 15 health, DK hero cards add armor over your health, thus not reducing it and this one in particular gives you an equivalent ashbringer with lifesteal and a 2/2 minion for 2 mana with a win condition rather than having a 1/1 effectless silverhand for 2 mana.