Jade Golems
- Each Golem will be +1/+1 bigger than the last.
- Jade Golems can reach a maximum of 30/30.
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The trick is getting an Apprentice. Kind of like finding your Coldarra Drake for Shadow Priest OTK with McHeroPower McCrazyOP.
Wohoh, this card is crazy! This will shake things up
I think this will be great for constructed and bad for arena. This will be great for Fandral Staghelm, Arcane Giant,
amazing against mill decks... (can also be used to threaten lethal)
-0 time-0 (not using the card)
-0-0-0 time-1 (after using the card 1 time)
(-0-0-0)+(-0-0-0)+(-0-0-0) time-2 (after using the card 3 times) threatens leathal
(-0-0-0)+(-0-0-0)+(-0-0-0)+(-0-0-0)+(-0-0-0)+(-0-0-0)+(-0-0-0)+(-0-0-0)+(-0-0-0) time 3 (after using the card 9 times) unnecessary
1/1, 2/2, 3/3, 4/4, 5/5, 6/6, 7/7, 8/8, 9/9 (i probably wouldn't play the last card because 1-8 threatens 36 damage... I want to keep the threat alive if opponent clears the board.
...and another random spell for Yogg-Saron, Hope's End not to kill himself with.
I think you mean Arcane GIANT, not Arcane Golem.
Fun and Interactive!
RIP Mill Rogue
Oh no.... Infinite cards... Pls no :(
I really don't like this.
Hahaha... 1 single commun card that only costs 1 to win vs all kind of control decks, add to it 28/29 cards to fight vs rush decks and you got yourself the next tiers 1 deck that "rule 'em all"...
This card really angers me. I was looking forward to the beautiful Reno Jackson Raza the Chained priest. To the new Reno Jackson mage. To the (possible) new suicide warlock.
And now this happens. Jade Idol singlehandedly destroys control decks. I honestly don't understand how the developers deemed this card printable.
Same for me. Add to the list a new Fatigue Mage, that Manic Soulcaster almost made possible. Dead before it could appear.
N'zoth already made fatigue decks a lot less viable, but this is the final nail in the coffin.
load up your deck for Elise Starseeker!
Why would you need it when you can summon something like 10/10 (and counting) almost each turn with infinite card deck?
Everyone is complaining about this card, but I for one welcome our new Fatigue Druid overlords.
Control decks nowadays almost all have win conditions that come out before fatigue, this only hard counters mill rogue.
Fatigue Druid new meta perhaps? Well surely Jade Golem Druid will be a thing with that.
So. Fatigue decks are going to be straight up mental with this thing, and if that's not good enough. If you get plenty of Jade Golems then this card can be a huge, huge one-mana drop. There is nothing I don't adore about this card.
That said you can't really just use the shuffling things in effect early game because you're likely to draw dead unless you've summoned a bunch of golems before.
Dude...
Not just for Jade Golem decks, but also useful in Fatigue Druid because you never take fatigue damage with this card. And in Jade Golem Druid, no questions asked.
Well, just great. Druid is immune to fatigue damage now, while they keep pooping out bigger golems every turn. Its OTK, face or bust I guess, because Jade Lotus has just murdered control.
Guess I'll be playing Mill Druid once this comes out...