Greyheart Sage
Card Text
Battlecry: If you control
a Stealthed minion,
draw 2 cards.
Flavor Text
"What am I drinking again?"
Additional Information
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Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Avenge the Fallen | Ability | Paladin | 1 | 0 | 0 |
Lightborn Cariel | Minion | Paladin | 5 | 7 | 7 |
Noble Mount | Ability | Paladin | 2 | 0 | 0 |
Cariel's Warhorse | Minion | Paladin | 1 | 1 | 1 |
Stormwind Piper | Minion | Hunter | 3 | 1 | 6 |
Gentleman Shudderwock | Hero | 0 | 0 | 30 | |
Dragonspeaker Bob | Hero | 0 | 0 | 60 | |
Barrens Blacksmith | Minion | 5 | 6 | 10 | |
Clownfish | Minion | Shaman | 3 | 3 | 2 |
Myrmidon | Minion | Paladin | 3 | 3 | 4 |
Tigress Plushy | Minion | Paladin | 4 | 3 | 2 |
Tigress Plushy | Minion | Paladin | 1 | 1 | 1 |
Repackage | Ability | Priest | 7 | 0 | 0 |
Repackaged Box | Ability | Priest | 2 | 0 | 0 |
Tiger | Minion | Paladin | 1 | 1 | 1 |
Sharp-Eyed Seeker | Minion | 3 | 3 | 3 | |
Frozen Over | Ability | Death Knight | 2 | 0 | 0 |
Disciple of Golganneth | Minion | Shaman | 2 | 2 | 3 |
Disciple of Argus | Minion | Demon Hunter | 3 | 2 | 2 |
Arcane Flakmage | Minion | Mage | 2 | 3 | 2 |
Judgment of Justice | Ability | Paladin | 1 | 0 | 0 |
Arcane Bullet | Hero Power | 2 | 0 | 0 | |
Frost Bullet | Hero Power | 2 | 0 | 0 | |
Fire Bullet | Hero Power | 2 | 0 | 0 | |
Holy Bullet | Hero Power | 2 | 0 | 0 | |
Nature Bullet | Hero Power | 2 | 0 | 0 | |
Shadow Bullet | Hero Power | 2 | 0 | 0 | |
Fel Bullet | Hero Power | 2 | 0 | 0 | |
Reliquary Researcher | Minion | Mage | 4 | 3 | 5 |
arcane intellect + ironfur grizzly
This card is brilliant! he's for sure a cup half full kinda ashtongue!
good but kind of boring.
There is going to be a secret that gives an attacked minion stealth. I am calling it now.
That secret would suck, your Minion would not survive most of the times....
Wrong call.
Woah, 3 mana 3/3 *and* draw 2 cards? Arc Int is 3 mana for the card draw, so you get a 0 mana 3/3 (arguably -1 mana due to the packaging cost). This is a hugely powerful effect.
I expect it to see play somewhere - but I think it'll be a bit like warlocks Invoke-draw 3 cards card, where it's not generally played on curve, but instead played a bit later when you need to refill. So you don't need to include *too* many stealth cards for this to be good - you play your hand as normal, as you start to thin out, you play a good stealth, you play this, wham, you've got some boardstate and some extra gas.
new best friend of 2 mana 1/3 pirate and Akama <3