Mage Card Revealed - Flame Ward
AmazingLP just revealed a new Saviors of Uldum Mage card: Flame Ward
Saviors of Uldum Cards List & Expansion Guide
Learn more and see all the cards in our dedicated expansion guide.
AmazingLP just revealed a new Saviors of Uldum Mage card: Flame Ward
Learn more and see all the cards in our dedicated expansion guide.
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Aggro will hit face. That's the exact opposite of what you're saying.
I think you guys didn't understand what he meant. He says it's terrible in an aggro deck because your opponent will never hit your face to activate the secret and you'll never get the 3 face damage out of it.
That's some early game AOE tool that mage needs to get back into the seat even in wild!
Mage is already to op, but I am glad they don’t support summoning
Meergrad, but reborn is apparently considered as summoning, so with Khadgar you should've get a copy of a minion that got reborned
wow. yeah it's comparable to ET but damn as if mage needed any more aoe board clears...
Mage lost 2 board clear spells with last rotation, and didnt get any good replacement until this card.
go fuck bliz, my last word
The enemy can Hero Power/Weapon their way to victory.
Nice try!
After a minion attacks.
Yeah... so by using hero power and weapons they never trigger the trap...
Amazing Lo, i love their reveal videos, it was epic as always, they never disappoint!, .....oh yeah the card is good, worse than Explosive Trap if you consider that the minion deal the damage to your face to trigger the interaction, (is like Bear Trap or Eye for an Eye) and you can't set lethal cause is only damage to minions, but 3 damage is enough to clear much of the aggro boards
Relevance? (serious question) I haven't played standard in a very long time, I've had no reason to.
It's a power creep on explosive trap, 1 mana doesn't even begin to justify what this secret does, especially when it can and will be discovered from Cyclones because of the small spell pool in Standard. If you think this secret is ok or are trying to defend it (which I assume you are given what you asked) you're more clueless than what you're implying I am.
Yo blizzard, chilllll o_O
To sum things up, compared to Explosive Trap:
-Deals damage after your hero takes damage
-Does not trigger from opponent hero attacking
-Damages only minions
+Deals 3 damage for only 3 mana
Which is still crazy good!
-Does not trigger from opponent hero attacking
This is really a +
Well this one is debatable. It can be good, but if your opponent has a weapon, they may keep going face and use minions to control the board.
broken mage shit yet again
yaaay... i doubt blizzard does any testing whatsoever
Awful design.
Mage already has powerfull board clear but balanced by high cost.
If you give this shit to them for only 3 mana you show you really never played this game in your life.
it should have be to ALL minions or at least at least trigger when attacking a minion. Forcing the player to play taunt cards and making avoidable somehow.
Cements cyclone mage as the deck to beat imo