Warlock Card Revealed - Plague of Flames
令哥 LingGe just revealed a new Saviors of Uldum Warlock card: Plague of Flames
Saviors of Uldum Cards List & Expansion Guide
Learn more and see all the cards in our dedicated expansion guide.
令哥 LingGe just revealed a new Saviors of Uldum Warlock card: Plague of Flames
Learn more and see all the cards in our dedicated expansion guide.
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Aggro is harder than control for me, I play both and with aggro you have more often harder choices to make. Cards in control decks often are strong and specific, easier to play on the right turn. With aggro you have to plan your attack strategy from the beginning, know what to trade and not to trade (with control VS aggro you just go for the trade with no thoughts...)
Oh baby. Control warlock!!!! Wow. WOW. Yes!!! Rafaam's scheme looking less bad by the moment.
"It's fine" 😂
This is really good when cubing Voidlord since it will summon 3 Voidwalkers (from Voildlord being destroyed) and by casting this it will destroy 4 enemy minions and leave you with 2 Voidlords.
You forgot that Equality + Consecration for 4 mana was a thing, right?
this is what i call a removal
This is better than Twisting Nether
Not if you enemy's board is full and yours is empty
You can use this the same turn as twisting nether. (If they have a bunch of a DRs that summon).
I am not sure if this card is powerful or not to be honest. Control Warlock wouldn’t use this unless they can generate tokens to sacrifice. Zoo Warlock might use this but you are sacrificing your board also and you might not get a full clear.
The best use of this card is to hope to clear multiple taunts then finish with Leeroy as Zoo or to kill egg type minions
New 4 mana impbalming = worthles imps or not worthles+ this card? :D third destroy card for warlock this expansion
this is super powerfull
its just 1 mana. So even if you clear 1 big minion from your opponent by sacrificing one lackey when you put it on the board its worth
Problem is if your playing lackeys you are most probably playing zoo lock and if lets say your enemy has 1 taunt you dont wan't to lose 4-5 of your cards to just kill that 1 taunt , its the same as trading .
Control lock has better removals ,so you are stuck with this card being used in agro.
The problem with fitting this deck into zoo is that your reseting your board also, so you need to hard tap for your hand not to run out of steam ,id say your still better just running 1 mana Soulfire since that can go face also
4-5 cards? You can just use rafaam's scheme, or something like microtech controller that is already played in zoo. A board of 1/1s wouldn't even kill a single 8/8, this and 1/1s can kill the same amount of 8/8s, so how is this card at all like trading? And it costs one mana!
Zoo can now completely lose the board and still consistently come back. This is a game changer for them.
I also disagree control lock has better removal, they have twisting nether, godfrey, and siphon to answer big stuff right now which are all very expensive.
I like this card
"Nerf inbound"
4-mana board clear:
4 mana sound great but 4 mana 2 card combo ... just no
and you would probably put 2 copies of it so 4 card / 30
Well it has to be a dead card in your hand for a few turns, and it won't work as a top deck. But still a nice combo.
This was the card imp warlock was missing, the issue was always being unable to clear the minions while working on darkest hour. This should solve this issue. Giant Imp will see some play now too.