Something strange is going down in Uldum.
It’s not clear what exactly, but it smells like adventure!
Just need to pack a few things, grab the sunscreen and the mummy repellent, and then we’re off!
- The expansion releases August 6th 2019
- Solo Adventure: Saviors of Uldum coming in September 2019
- It will add 135 new cards to the game
- New Keyword; Reborn: "This minion returns to life with 1 health the first time it dies."
- New card type; Plagues: "Plagues are spells of ancient power wielded by Priest, Shaman, Warrior, Warlock, and Rogue"
- The return of Quest cards keyword
- Log in bonus: Get a free Legendary Quest card when logging in during the first 90 days of the release
- New Arena rotation: Basic, Classic, League of Explorers, Journey to Un'Goro, Kobolds & Catacombs, Rastakhan's Rumble and Saviors of Uldum
New Card Reveals
The following cards have been revealed in the latest teaser video for Saviors of Uldum
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New Keyword: Reborn
When a minion such as Restless Mummy is killed for the first time, it is returned to the battlefield
with 1 health remaining, to continue the fight!
New Class Quests
Hearkening back to the days of the Journey To Un'goro expansion,
two new quests have been announced for Warlock and Druid!
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Each completed quest will grant your character a new and upgraded Hero Power!
Use them wisely!
Pre-Purchase Saviors of Uldum
Quote from BlizzardPre-purchase one or both Saviors of Uldum Bundles to unlock bonuses of heroic proportions!
Saviors of Uldum Mega Bundle
This bundle includes 80 Saviors of Uldum card packs, the Elise Starseeker Druid Hero, the Elise Starseeker card back, and a random Saviors of Uldum Golden Legendary card!
Saviors of Uldum Bundle
This bundle includes 50 Saviors of Uldum card packs, the Elise Starseeker card back, and a random Saviors of Uldum Golden Legendary card!
Saviors of Uldum - Official Announcement
Quote from BlizzardNow that the magical floating city of Dalaran is firmly within his kleptomaniacal clutches, Arch-Villain Rafaam and his crew of notorious ne’er-do-wells have travelled south to Uldum - the land of hidden treasures, plagues, mummies, and (thanks to the League of E.V.I.L.’s arrival) MAYHEM!
Though their ultimate goals are still shrouded in mystery, the next phase of their plan appears to be well underway. Now, if only there were a motley crew of courageous treasure hunters up to the task of thwarting these misguided malcontents…
Evil may be on the rise in the dusty deserts of Uldum, but hope is here in the form of the League of Explorers! Join Reno, Elise, Brann, and Sir Finley as they unearth treasures, battle bad guys, and take on the oh-so-simple task of saving the world in Hearthstone’s newest expansion, Saviors of Uldum!
Launching worldwide on August 6, Saviors of Uldum is Hearthstone’s newest expansion, and the next installment in our multi-expansion story spanning the entire Year of the Dragon. In Saviors of Uldum you’ll be introduced to 135 scorching hot new cards, added game features, and brand-new exciting mechanics!
EXPLORE THE SANDS OF ULDUM
REBORN
The magic of Azeroth’s Titans and Tol’vir has seeped into the dunes of Uldum’s ancient burial tombs. Now, death is more of a suggestion for the restless crypt-dwellers and temple-crawlers found within.
New Keyword – Reborn
Minions with the Reborn Keyword will return to life the first time they’re destroyed, but with 1 remaining Health.
PLAGUES
The League of E.V.I.L. will stop at nothing to see their dastardly plans come to fruition… even if there’s a little collateral damage along the way.
Introducing – Plagues
Plagues are spells of ancient power wielded by the 5 League of E.V.I.L. classes (Priest, Shaman, Warrior, Warlock, and Rogue.) These cards wreak havoc indiscriminately, affecting every Minion on the board, so it’s best to be the one who decides when they’re unleashed.
QUESTS
No matter if they’re working to further the League of E.V.I.L.’s nefarious goals, or in cahoots with Reno’s ramshackle rapscallions to dismantle those despicable evil-doers, every adventurer worth their sand needs a Quest…
Introducing – Quests
As with existing Quest cards, these Legendary 1-Mana cards start in your hand and, once played, their progress will track above your Hero portrait. After your quest is complete, you’ll be immediately rewarded with a game-changing new Hero Power
MORE NEW AND FAMILIAR MECHANICS
As the dunes churn and cards previously hidden under sands of Uldum are revealed in the coming weeks, you’ll be introduced to some cards with exciting and powerful effects, as well as some familiar returning mechanics. Stay tuned to Hearthstone on social media to find out when new cards will be revealed!
Stay tuned to Hearthstone on social media to find out when new cards will be revealed!
Login Bonus
Quote from BlizzardStart your adventure with a bang - Log into Hearthstone any time within the first 90 days of the launch of Saviors of Uldum to receive a random Legendary Quest Card!
Arena Rotation
Quote from Blizzard
With the launch of Saviors of Uldum, the Arena will rotate to a new pool of cards from the following list of available sets:
- Basic
- Classic
- League of Explorers
- Journey to Un'Goro
- Kobalds & Catacombs
- Rastakhan's Rumble
- Saviors of Uldum
Stay tuned for more information on when the Arena will rotate again!
I never said it was in standard? Nor did i imply it was viable - in fact I even stated the opposite.
And besides, Wild benefits from new cards too. They don't just have to be for Standard only.
If only we could get Lich King as a hero replacement like this Elise.... Lich King for Warrior or Paladin. I WOULD BUY THAT SHIT OUT, NO EXCEPTIONS!
I think we have enough keywords already. Adding "new" ones that just replicate effects that some cards already have is pointless
Quest Rogue hype !
$60 or $100 per-order!? Ouch. Too bad there isn’t a budget pre-order option like we had in RR. I think it was like 17 packs for $27 or something like that . Expansion looks sweet AF though I gotta say
60 or 80.
Mobile shop says $60 or $100 CAD
Looks like Druid from Quest.
Absolutely LOVED the expansion theme, it's like a LoE 2.0... Reno Jackson and the gang are coming back and with an Elise Starseeker (my favorite HS-original character) hero skin! and for Druid! I absolutely NEED that mega bundle. Hopefully, the solo adventure will be as fun as LoE was (because, let's be honest, solo adventures suck since Dungeon Run). Hyped already!
You're maybe the 1% that prefers past adventures over runs. I doubt it's going to change anytime soon. When the Puzzle Lab failed miserably, it wasn't revisited ever again, while runs just keep getting more and more elaborate.
The new plague cards affect the board. So Shaman can get another potentially good board clear. I think this might aid control Shaman and it may rise to a top tier deck.
Does she sound like Velma from the live actions movies to anyone else?
Reborn seems really strong so long as minions don't have too much of a stat tax for the ability. And if we get a strong death rattle reborn card then the potential is there.
HT is soooooooooooo dead
nerfs, meta, expas, etc
I Totally disagree with you
these months meta is so dynamic and fun!
I'm a player since the first expansion, I'm not a rookie and I've always played, but since last year I lost interest in HT.
Reasons:
1) The nerfs have been terrible, instead of achieving a balance, the result is the opposite. They have focused too much on wild, achieving terrible results in the standard meta. If many things come from MGT, they could copy type 0 (basically, create another type leaving this without rules and wild will leave it with certain restrictions). By the way, "the Hall of Fame" is and will be one of the worst mistakes.
2) Now they touch the classic set, not to achieve more variety but to make it worse (because is too strong, it is not profitable with new players and would justify the new weaker expansions). Do not you see the business here?
3) I could not laugh more with the strengths and weaknesses of each class. Draw cards with shaman or summon creatures with mage ... seriously?
4) Each new expansion is exciting with new skills and mechanics, but if you like "reborn" that is basically a shitty deathrattle and new missions ... we are in the middle of the mediocrity and the lack of capacity to generate new mechanics.
5) The exciting "meta"? XD really?
6) I do not care about the negative votes, it just shows that the players here are mediocre and probably do not surpass level 5, do not see the full potential of the game and settle with anything "new".
7) By the way, it's no coincidence that hearthpwn is closing their page.
Is Hearthstone Dying Slowly? What Changed After the Rise of Shadows: 15 Things
Of course, because if people disagree with you, they're obviously bad, right?
Or maybe...
Just maybe...
They don't feel the same way?
By the way, if you lost interest, just leave the game and if we're lucky, forums as well and demand your money back from Blizzard. Let me know how it goes. In the meantime, bye, Felicia!
Thanks for your arguments, 0
btw u should check the link and talk after, 'cause is showing NUMBERS and not feelings like ur shitty answer
enjoy the mediocrity and be a happy consumer
I thought Legendary wapons were maing a comeback at least for the classes of the League of Explorers based on the cinematic trailer,