New Warrior Legendary Card Reveal - Darius Crowley
A new legendary warrior card has been revealed by Dog Thief (Gouzei).
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It's playable, not broken but playable, perhaps gaining +3 +3 would had be too much, a good trading tool that also would demand removal from the oponent in most cases a 2 for 1 card.
Thoughts:
Pros:
1. Worst case, it's a 4 damage removal card, at 5 mana. That's not that bad.
2. It's entirely possible that this could hit -1 HP and revive if it got a kill with it. Just worth noting since it would mean he was effectively a 4/6 on his first attack (Assuming the kill).
3. This dodges the Boogeymonster issue, because it doesn't have to attack and kill, just kill. Give this taunt against aggro, and they could have a hell of a time breaking through, or simply becoming harder to trade into.No! Wait! Hold up, I either misread that or they offered an edit. This is wrong4. Vilespine slayer sees play, and this is similar to that.
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Cons:
1. You need a target with A. Low health, and B. low-ish attack to get the first kill.
2. This reads as anti-aggro, but at 5 mana, you could just be brawling instead, or dying. It's usually too slow to destroy one enemy minion at a time against Aggro.
3. I talked about giving it taunt. That's clunky at best, as it A. costs at least an extra 1 mana (spare part), or more for a dedicated minion. The minion in question, I note, isn't even run in any warrior decks I know of.
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In short: It's passable removal, with an attached body, at a reasonable price. Seeing no insane synergies, I'll say that it's overall underwhelming (Not bad, just underwhelming) and likely will not see play.
I'll offer a caveat though; It's a warrior card, and odd-costed. If the hero power offers sufficient durability, this card might overcome its slowness and become a solid anti-aggro tech card, giving you a way to retrieve the board if you can stall with your hand long enough, and as an added bonus, you can use it to go face later.Having seen the 'If it attacks,' I'll change my verdict; This card honestly looks like it will remain underwhelming either way..Yeah we just edited it after comparing it to Boogeymonster's text.
This definitely has the potential to be a power card for warrior. Fast threat removal that also places its own threat on the board.
You're right. Works just like Gromm for that purpose.
Lol, utter trash
The problem about boogiemonster is that it was such late game and it didn't have any charge mechanics whatever, this is boogiemonster, BUT GOOD.
It's not The Boogeymonster since it doesn't need to attack to gain buff, so basically you can't trade this guy with low attack tokens, he would just buff himself out of range.
It needs to attack and kill a minion to get the buff, I read the original Chinese text version of it. This current translation is wrong.
oh well then it's.. um... uh.. oh my look at the time, I'm late for.. um.. bussines meeting! Yes! gotta go. k thx bye!
I still think the Rogue ones are utter trash so far too.
Hey, it's a new better The Boogeymonster ^^
Important that Boogeymonster "attacks and kills a minion, and gain +2/2", and Darius just "kills a minion and gain +2/2". That probably means that if enemy minion attacks Darius and be killed by him, therefore Darius would be buffed.
small The Boogeymonster with rush .
It's a good card. Whether or not it sees play will depend on whether it fits a viable archetype. I think it works best with a tempo style of play, similar to the old dragon warrior.
The text should be "attacks and kills".
To make him a poorman Boogeymonster? I think they didn't intent to do that lol
Idk, this seems like it can get the buff even on your opponent's turn. So, it can't get killed so easily from various smaller minions, this means that it's actually a good card against token decks, or thinks like zoo and dude.
Anddd YseraAwakens is correct!