I asked a question on the other versions page but have 1 more. On it you have the blood mage? Mainly for card draw? Pretty clutch in that deck?
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DarkSageD posted a message on Ressurect Priest 2.0 (WITH AGGRO COUNTERS)Posted in: Ressurect Priest 2.0 (WITH AGGRO COUNTERS) -
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stevebobby posted a message on Let's talk about PriestPosted in: Standard FormatQuote from Wingdude22 >>I think the problem with Priest is that if you want to play aggro there are better classes. If you want to play midrange there are better classes. If you want to play control there are better classes. And if you want to play combo, there are better classes.
Generally speaking Priest does well when it has either great control or great combo tools. It has neither at the moment. Or at least not a critical mass of such tools.
Priest probably need either a top shelf board clear or a nice tutor to push them into relevance again.
Agree. Shadow visions and Psychic scream are missed.
Shadow visions and Psychic Scream are certainly not missed.
Psychic Scream was the most broken aoe that probably ever existed in HS , and Shadow Visions helped to reliably get the spells to win their mu like nothing seen before. ( Just imagine how broken it would be in Rogue atm )
The problem with Priest is that IF the class is viable it has usually good anti aggro tools, and by default Priest has good anti Control cards , either by OTKing your opponent or by overwhelming via value with cards like Mindcontrol or other steal effects. That’s why the meta feels relatively balanced. A lot of classes have a chance against each other, and the most viable OTK deck ( Shirvalla Paladin) wich is actually more like a two turn kill, has to interact way more than Priest ever had to do plus it always has to go to fatuige to win consistently.
Buffing more arms was the right choice into the right direction. Strong Minions, Buff effects, and "Board interactive" aoe . Everything else would simply be oppressive and unfun to play against.
Ah, the lame "...would simply be oppressive and unfun to play against." argument. If that is a metric as to what cards or classes should or should not be in the meta, then Bomb Warrior and Conjurer's Mage should not exist. The argument that it is "unfun" to play against just plain stupid and intellectually dishonest.
Look at the last meta, while it was time for it to end, it was one of the best, and balanced metas that Hearthstone has ever had, and this was a meta that included a strong Priest presence. Yes, I'm sure the "but rez priest was unfun to play against" argument will come to mind immediately, where as I would say yes, it was a very competitive deck, but it was not any where near as oppressive as Conjurer's Mage is right now.
I wouldn't have any complaints if Shadow Visions or Psychic Scream were to be added to the Priest core set. It would at least give them a fighting chance in each Meta, rather than being at the bottom for 80% of the year. Yes yes, Priest has had their time, their very short time of being powerful, yet repeatedly other classes stay at the top of the meta the majority of the time, *cough* Warrior, Druid *cough* and people seem fine with that, oddly enough.
The only reason cards of that power need to be given to Priest is their core set is so poor. But Team 5, or what ever they are going by now, in their infinite wisdom have said, repeatedly, that Priest will be helped only through card expansions.
edit: formatting
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jazzfan27 posted a message on Let's talk about PriestPosted in: Standard FormatI think the problem with Priest is that if you want to play aggro there are better classes. If you want to play midrange there are better classes. If you want to play control there are better classes. And if you want to play combo, there are better classes.
Generally speaking Priest does well when it has either great control or great combo tools. It has neither at the moment. Or at least not a critical mass of such tools.
Priest probably need either a top shelf board clear or a nice tutor to push them into relevance again.
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HooliganPolygon posted a message on [R4 61% WR] TTK Mech PriestPosted in: [R4 61% WR] TTK Mech PriestSorry for the late reply.. :/
I would choose one of the options down below depending on which fits better to your playing style and the majority of which class you're playing against mostly.
- Auchenai Soulpriest for temporarily having that effect but I don't think it will stick.
- Holy Smite or Holy Fire as for finisher / single target removal.
- Holy Nova for board control.
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What you guys think about the Priest class in this meta? What is the biggest problem? Do you think blizzard won't change it because in Wild format it works well? In my opinion it's unfair to let a class completely out of meta.
Let me know your opinion!
Have a nice day!