How people pretend that the game becomes something like "balance" (not in the utopic sense of the word) when literally any class that cant cheap 10 mana with combos is totally unplayable. Quest Hunter is the Perfect example of what is wrong in the game right now. And you can take any meta relevant example like naga mage or mech mage or aggro DH, we have plenty of options here. If you play minions on curve, you will lose 100% of the times against any of this decks. You play a value deck? sorry this decks also will punish you for playing slow or you can just get paired with Warlock that has a mechanic that literally kills any slow deck for not reason at all. So we cant play for tempo, we cant play for control. There is just aggro and "combo" decks and the ones that can cheap that much mana that are allow to co-exist.
The worse part? i can keep naming decks that operate in the same way. There is not suprise we we see classes like Shaman or Priest being just plain bad and other classes being limited to one or two viable builds on standard. The whole point of the meta right now is punishing people for "playing on fair ground" pretty much.
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HeilKise posted a message on Really guys... [Meta discussion]Posted in: Standard Format -
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PanicAttack posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place! V2Posted in: General DiscussionCan you please for the love of god nerf quest hunter,
On my 6th game in duels, get to turn 7 and puts out 25 damage to face
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schnitzel posted a message on What’s your lowest played class?Posted in: General DiscussionI have never played Demon Hunter, always have and always will hate that class
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Banur posted a message on Come and troll people....thats all they do on this forum anyhow....farewell toxic communityPosted in: Standard FormatIf you have stopped playing, why bother creating a new post here? Also why not just vent in the salt thread and move on? Or did you actually wanted to discuss anything?
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SirJohn13 posted a message on Tavern Pass bonus card P2WPosted in: General DiscussionSo players who pay get a legendary card, which f2p players are also allowed to craft
Players who pay might buy a bundle that gives them 2 random legendaries + a few packs from which they might open another legendary or 2. Or just straight up buy 100 packs and open ~5 legendaries there.
What is your problem with that? There are no cards that are hidden behind a payroll. Every usable card in the game can be opened in a pack or crafted for dust, whether you are a paying player or not. Since you choose not to pay you just need to spend more time grinding gold, or otherwise accept that you will not be able to craft any deck/card you might want. But that has always been the case, the Finley example is not really relevant.
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Anarchy1 posted a message on Tavern Pass bonus card P2WPosted in: General DiscussionKorrak is a Bad Card, finley is good, but they are cosmetics since you can open them / craft them in non Diamond
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SirJohn13 posted a message on Come and troll people....thats all they do on this forum anyhow....farewell toxic communityPosted in: Standard FormatI am sorry that your greedy deck with no real win condition lost to a guy who spent 20 mana just stealing cards from your deck without developing anything on the board
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Kawz posted a message on Come and troll people....thats all they do on this forum anyhow....farewell toxic communityPosted in: Standard FormatLOL at first the card is garbage, then it's overpowered (?!), decks with this card aren't even >55% winrate, stop crying.
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Shipmen posted a message on Come and troll people....thats all they do on this forum anyhow....farewell toxic communityPosted in: Standard FormatThe strongest deck with Hooktusk has 55,3% win/rate. The strongest decks in the meta have over 65% win/rate with a max of 68,8% win/rate for the hunter.
I don't see this big issue with Hooktusk, which is indeed a bad card. Rogue is performing better without it. Rogue has 59,6% win/rate with the pirate version without her.
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YourPersonalGuru posted a message on Come and troll people....thats all they do on this forum anyhow....farewell toxic communityPosted in: Standard FormatIf you've actually consistently lost to this card, then I feel very sorry for you....
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Somehow, in standard, there is always a tier 1 Face Hunter deck.
Every meta.
And if there isn't, there will be once balance changes hit and clear the way for hunter to go unchecked.
Blizz clearly has a favorite class and it's the "our spells have no drawbacks, our hero power has no drawback, and everything that should counter us doesn't" hunter.
I'm sick of it.
I've always been sick of it.
Yes this belongs in the salt thread. Fuck off.
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The word you're looking for is "paywall".
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What Mercenaries should have been.
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No.
Rogue is bottom of the barrel right now.
We get to have fun.
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Wow, these comments are idiotic.
I shouldn't be surprised.
Kazakusan is emblematic of the "printing a neutral that is actually just for one class" problem.
OP is correct.
Getting Kazakusan, an expensive endgame card, out on the board when your opponent has anywhere between half to a third of the mana you do is the problem.
Ramp druids are still able to have 2 turns worth of mana in one go for the entire game, with or without kazakusan.
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Mill decks are dumb.
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Because "on fish" wasn't the card Edwin drew.
He drew Sunken Ship, which plays itself and then that drew "on fish"
It's not good, but it is how the card is worded.
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The usual idea is tacking "not less than (1)" onto every cost reduction card.
I'm cool with that.
There should also be a global change to "this turn."
Reductions should not permanently stack the way they do.
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I'll oblige.
It's only been two hours.
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I've been saying this for years.
There will be some other "Stone" for a little while and people will call for nerfs.
Then it will settle Hunterstone like it always does.