Within 2 hours there will be foolproof guides to drool your way through every encounter with every class. There will never be truly difficult PvE content in this game and there never can be because of netdeck guides. The only thing they can do is artificial difficulty inflation by making encounters rely on extreme RNG.
The theme of the original 9 heroes being turned into DKs is at the core of the set identity, I don't think they'll break with that. The Arthas skin is a reward for completing the final boss battle with all classes, so most players won't actually get it - it's a special side option for more committed players.
Edit: that said, they could make him a Hero card. Then the Arthas into Lich King transition would still fit within the way they've built the set, more or less.
You don't think most players will complete extremely easy free PvE content? What the hell?
lmao there's nothing cheap about saying a clearly and obviously terrible card is terrible. You will never see this at Legend or in any tournament. This is a bad card.
This game drastically needs an achievement system. It's such a simple thing to drive players forward. Imagine something as simple as 'Juggle 100 knives with Knife Juggler' and you get a silver foil Knife Juggler as a reward. Something THAT simple would be absolutely massive for so many players both hardcore and casual. It's mind boggling that this doesn't exist considering the achievement/reward structure already present in WoW.
This card is way better than dust even with a random target. If it was random enemy rather than random minion it would be significantly worse, but as a Mage it's insanely easy to manipulate the board to have one minion, and it's also insanely easy to abuse such a low cost spell. This card is plenty good.
Follows in line with class cards being more powerful versions of neutrals though, which isn't the same as power creep like people cry about here every time it happens.
What? It's literally the exact opposite. The streamers all overhype the shit out of every card and never give it to you straight because they don't want to give any impressions that Hearthstone isn't amazing. There is zero honesty.
It amazes me that Blizzard keeps shoving the shitty murloc tribe onto shaman every few expansions. They don't know what to do with shaman so they get lazy and print some shitty murloc cards. It's never been good. It's never been competitive. The gameplay is extremely linear and gets blown out by AoE. And what is really annoying is that Paladin gets the really good murloc cards even though it doesn't seem to be a theme of the class, unlike shaman.
Jade Druid is cancer. The game is better off without it. Proper heavy control vs. heavy control will make Hearthstone good for the first time since Classic.
0
Within 2 hours there will be foolproof guides to drool your way through every encounter with every class. There will never be truly difficult PvE content in this game and there never can be because of netdeck guides. The only thing they can do is artificial difficulty inflation by making encounters rely on extreme RNG.
0
8
Bad card. Stop making terrible theoretical situations and excuses. This is a terrible card.
0
lmao there's nothing cheap about saying a clearly and obviously terrible card is terrible. You will never see this at Legend or in any tournament. This is a bad card.
0
This game drastically needs an achievement system. It's such a simple thing to drive players forward. Imagine something as simple as 'Juggle 100 knives with Knife Juggler' and you get a silver foil Knife Juggler as a reward. Something THAT simple would be absolutely massive for so many players both hardcore and casual. It's mind boggling that this doesn't exist considering the achievement/reward structure already present in WoW.
2
This card is way better than dust even with a random target. If it was random enemy rather than random minion it would be significantly worse, but as a Mage it's insanely easy to manipulate the board to have one minion, and it's also insanely easy to abuse such a low cost spell. This card is plenty good.
-1
Yea, 3 mana 5/5s are just terrible.
0
What Mewdrops said. They're all part of the same encounter in WoW. They're a trio. Just coincidence that they're the only three neutrals revealed.
0
3
Old Gods, LK, and KJ are all nowhere near on the same power level as Sargeras. I'm fine with all of those, just not Sarg.
-7
What? It's literally the exact opposite. The streamers all overhype the shit out of every card and never give it to you straight because they don't want to give any impressions that Hearthstone isn't amazing. There is zero honesty.
-7
No thanks. I'll pass on two people that overhype every single card in existence and won't be honest about anything bad in this game. Massive shills.
0
What the fuck? It's a Troll dude.
4
0
Jade Druid is cancer. The game is better off without it. Proper heavy control vs. heavy control will make Hearthstone good for the first time since Classic.