I just got back into the game, and I was hoping to ask for some opinions about the deck I've been working on.
So the idea with this deck was to start with class cards and expand out into neutral minions as cheaply and efficiently as possible. With this in mind, one core mechanic that I saw was the classic armor/weapon combo, but I felt that this lends itself to control-oriented decks. I'm much more interested in aggro decks, and there are a lot of solid enrage cards that are also very cheap, so it seemed the obvious choice!
3. Weapons/armor: Board control, with the help of execute.
This deck has very clear strengths and weaknesses. My question is about balance: Is there too much card draw? Should I have more weapons? Mad Bomber and Cruel Taskmaster are nice for enrage and Execute synergy, but are there better cards? I've been considering Grim Patron, but I need to buy the expansion :(
This deck got me to rank 19 with only one loss... but I stopped because... arena. :)
I know it probably doesn't mean much here, but I was in Bane and Pure (world 15 and world 1 for progression, respectively) in WoW during BC and WotLK, and I'm really looking to get onto a team in HS. You don't have to be pro or anything like that, but I would prefer someone that is reasonably capable of critical thought who I can bounce ideas off of.
If you want improve and are also willing to put in the work, let me know here.
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I just got back into the game, and I was hoping to ask for some opinions about the deck I've been working on.
So the idea with this deck was to start with class cards and expand out into neutral minions as cheaply and efficiently as possible. With this in mind, one core mechanic that I saw was the classic armor/weapon combo, but I felt that this lends itself to control-oriented decks. I'm much more interested in aggro decks, and there are a lot of solid enrage cards that are also very cheap, so it seemed the obvious choice!
There are three main concepts to my deck:
1. Whirlwind, Ravaging Ghoul: Not only do these cards facilitate hard removal (Execute) and card draw (Acolyte of Pain, Battle Rage), but they also serve to activate my enrage minions (Frothing Berserker, Raging Worgen, Bloodhoof Brave)
2. Dragons: this relies on synergy between Alexstrasza's Champion, Faerie Dragon, and Azure Drake.
3. Weapons/armor: Board control, with the help of execute.
This deck has very clear strengths and weaknesses. My question is about balance: Is there too much card draw? Should I have more weapons? Mad Bomber and Cruel Taskmaster are nice for enrage and Execute synergy, but are there better cards? I've been considering Grim Patron, but I need to buy the expansion :(
This deck got me to rank 19 with only one loss... but I stopped because... arena. :)
Suggestions would be appreciated!
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rekt
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I'm on now.
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I know it probably doesn't mean much here, but I was in Bane and Pure (world 15 and world 1 for progression, respectively) in WoW during BC and WotLK, and I'm really looking to get onto a team in HS. You don't have to be pro or anything like that, but I would prefer someone that is reasonably capable of critical thought who I can bounce ideas off of.
If you want improve and are also willing to put in the work, let me know here.
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Add me! sketchyfish#1288
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Add me! sketchyfish#1288
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I'm in! sketchyfish#1288