For new players or f2p players: Maybe you do not want to participate in this event, you don't have a big library of cards, and 1000 gold could be spent in guaranteed card packs for you (10 packs), if you choose not to participate in the event, you only lose 1 pack, that you would get from the free weekly brawl.
For veteran players and arena enthusiasts: You have a great collection of cards, you can build whatever deck you feel works in a tournament or you just like competing in tournaments, and 1000 gold is not a problem for you, because you don't spend gold with packs anymore. This event idea is made for you, you will have the excitement of participating in a really cool new mode where risk vs rewards is applied to the game.
For the future of the game: This is great, this is the first step towards building a tournament mode in the future, something that MANY players have wanted for so long now. Having this added as a brawl only for a week every month or every 2 months, who knows, the game designers will have a chance to see what works and what doesn't so that they can later introduce a decent tournament mode to the game. No one is forced to participate, and I don't think is is a way of Blizzard milking money out of players, because I feel that the majority of people will actually buy their "ticket" with in with game gold.
20
But every card is a priest card
4
So after un'goro is released, I actually realized the purpose of hall of fame when i was remaking my decks. When I was looking through all 17 decks I have (for all 9 classes), I have at least one of hall of fame card in every deck...most notably Sylvanas Windrunner and Ragnaros the Firelord, they are in 16/17 of the decks i have (except for miracle rogue which have Conceal and Azure Drake)
I guess it's actually good for the game
15
Ok, and why are you posting in hearthstone forum instead of ESL? Cuz they don't have one or nobody cares?
-2
Facehunter spotted
1
Brann is gonna be gone from standard
3
Overload is way too slow for aggro
Nice joke bro, the whole point of overload is to get overpowered units out as fast as possible and pay for it later
1
This change would make emperor broken af, sorry to say but most people on hearthpwn have no fking idea of how to balance a card, they are only good at whinning.
Emperor lives only one turn in 99% of the cases, and by making it battlecry, you can combo many stuff on the same turn it's played instead of waiting, not to mention you even reduced its cost to 5
2
I'm sure a year ago nobody would ever play shaman
-3
"to all enemy minions"
How hard is it to read?
0
I honestly think 5 mana 10/10 is not as op as 3 mana 6 dmg