Those having contact with Blizzard staff or devs, can you please find out more about "Shadow of Demise" card. I'm so excited to know more about this card.
Do you use the store? The only time I pay attention to it is when it has an exclamtion mark that I have to clear
hwat?
I meant that arena already rewards you for playing arena. The rewards for those committed to the game who come back and play frequently are access to weekly and daily quests, free tavern brawl packs, and other kinds of rewards too. For arena it's gold/packs/cards/dust.
These rewards give you access to ALL content in the game besides cosmetics.
Do you have a replay of the game? Was it thief priest or how did they get two different class cards?
I assume Makeleth's answer is probably the correct one - that the opponent traded a Doggie Biscuit. Unfortunately I don't have the replay. It was a hunter who generated three random colossals through Ambassador Faelin.
Did he by any chance trade a biscuit after reviving? Only scenario I can think of
I don't recall him doing that, but it's way more likely that happened than it being a bug. Small-time spells can sometimes feel invisible, especially if they are simply traded and not played. So I'll assume that's what happened and I just missed it. Good theory, thanks!
I just played a game where my opponent used Revive Pet to revive their Blackwater Behemoth, and they got to attack with their Blackwater Behemoth immediately, and then at the end of the turn, as intended, one of my minions was forced to attack it on top of that. Is the charge/rush on the revived minion intentional or is that a bug?
World of Tanks has camouflages for tanks that are non-historical, those include stuff like collabs with Warhammer or the band Sabaton. Every player can in their settings turn off a-historic camouflages so only the historical ones are visible to them. Most players leave them on, but it's a nice option to have. Though I have this weird feeling that if we get these collaborative skins for cards and heroes, then Team 5 won't give us that option...
I hate excessive emote spammers. From turn one the mage did nothing but emote "amazing" & "wonderful, just wonderful", "well played"...it's like they thought by irritating me I'd concede. And yea, I'm aware that squelch is a thing but I'm petty and enjoyed emoting them right back each and every time their RNG shitshow of a class went sideways by casting 4 Gateways and not a single mech in deck XD
Every time I see someone emoting like that I imagine them sitting in a dark room with a freezer behind them filled with human limbs, cause I can't imagine any other people besides psychopaths acting like this.
1
Wtf dude?
0
The only thing I don't like is that heavily down-voted comments get hidden.
2
Brawl, Twisting Nether, go face.
3
Ah, that explains it. I thought I accidentally queued into ranked and was playing against thief Rogue.
0
hwat?
I meant that arena already rewards you for playing arena. The rewards for those committed to the game who come back and play frequently are access to weekly and daily quests, free tavern brawl packs, and other kinds of rewards too. For arena it's gold/packs/cards/dust.
These rewards give you access to ALL content in the game besides cosmetics.
1
Gold/packs/cards/dust are already the rewards.
1
"Men are stronger than women."
"Nope they aren't. Best example Olga Liashchuk, very strong and a woman"
1
It's objectively true that control decks are harder to play than aggro decks.
0
I assume Makeleth's answer is probably the correct one - that the opponent traded a Doggie Biscuit. Unfortunately I don't have the replay. It was a hunter who generated three random colossals through Ambassador Faelin.
0
I don't recall him doing that, but it's way more likely that happened than it being a bug. Small-time spells can sometimes feel invisible, especially if they are simply traded and not played. So I'll assume that's what happened and I just missed it. Good theory, thanks!
0
Hi,
I just played a game where my opponent used Revive Pet to revive their Blackwater Behemoth, and they got to attack with their Blackwater Behemoth immediately, and then at the end of the turn, as intended, one of my minions was forced to attack it on top of that. Is the charge/rush on the revived minion intentional or is that a bug?
0
I'd much rather play against aggro, than an overpowered Death Knight...
2
If we get more slots, we definitely need a UI change.
1
World of Tanks has camouflages for tanks that are non-historical, those include stuff like collabs with Warhammer or the band Sabaton. Every player can in their settings turn off a-historic camouflages so only the historical ones are visible to them. Most players leave them on, but it's a nice option to have. Though I have this weird feeling that if we get these collaborative skins for cards and heroes, then Team 5 won't give us that option...
0
Every time I see someone emoting like that I imagine them sitting in a dark room with a freezer behind them filled with human limbs, cause I can't imagine any other people besides psychopaths acting like this.