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    posted a message on Five Predictions of Mammoth Proportions

    Not sure that any of these are completely accurate. I honestly expect that its an onyxia expansion and the revenge of the stonemasons.

    Posted in: News
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    posted a message on Synergy Picks in the Arena are Being Removed

    This is simply not true. Based on the 30runs Hafu posted. Her average is still very solid in the low 7's.  which is what she has maintained for several months. https://twitter.com/itshafu/status/905847832342433792

    I think you're just making stuff up to support your point. If anything the reason to remove it is that it doesn't achieve anything. The synergy picks had next to no impact on the synergy of your deck and essentially just turned into vanilla cards with ignorable text on them.

    If synergy is to be included then the defined synergy should influence the other picks via an algorithm. Or the synergy needs to exceed the default arena rule of "just pick the strongest card" which it doesn't

     

    Posted in: News
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    posted a message on New Warlock Card Revealed - Gnomeferatu

    There is alot of confusion about this card. People don't understand that having less cards in your deck is actually a benefit to alot of decks.

    As a warlock this battlecry is actually a negative. It thins your opponents deck for them. There is a small chance that you will cause them to discard a critical card but predominately this battlecry causes your opponent to get to the tools they need faster.

    Posted in: Card Discussion
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    posted a message on Mike Morhaime on Combating Racism in Hearthstone

    I think the problem was that there was no moderators and they are volunteers anyway. It would have been blizzards responsibility to organize that in conjunction with twitch. Which they didn't do.

    Which was part of the problem.

    Posted in: News
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    posted a message on New Hunter Card - Call of the Wild

    Too expensive for not enough impact. 8 mana and it can be removed by an AOE and what ever they have on board. Its not a big enough threat to warrant the 8 mana slot. 5 mana summon 2 of would actually be playable.

    Control hunter needs early game tools not late game value, low tempo cards.

    Posted in: Card Discussion
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    posted a message on New Hunter Card - Brave Archer

    Early game this will kinda suck. But its 1 mana that sucks up a removal in a pinch is not always bad.

    Mid-Late game it's 3 mana deal 5 damage (assuming you are playing the legendary that gives you a better hero power). If you line it up right its a finisher card, It's possible to have a 2 card combo from the hand for 8 mana deal 10 damage. Just how hard that will be to make work is yet to be seen.

     

    Posted in: Card Discussion
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    posted a message on 3rd party apps legal?

    *snip* reads from memory and automatically plays for you. Explicitly against the EULA.

    There is how ever many tracking programs that only read the hearthstone log and as long as they don't directly access the hearthstone allocated memory they should be fine.

    Posted in: General Discussion
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    posted a message on Sylvanas vs. Sylvanas: Meet a Lightbomb

    You steal sneeds then he steals it back.

    Posted in: Card Discussion
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    posted a message on New Card - Volcanic Drake

    OMG, flamestrike just became even more powerful in arena. It's a mass clear follower for AOE clears. Pair it with sea giant and this is kind of scary. I expect to see it in just about ever deck that runs a board clear. Sea giant, AOE, Volvanic Drake will be a thing.

    Kill 6 creatures and play a 6/4 for 0 mana.

    This is possibly the most interesting of all the cards released in BRM. I expect to see this a lot.

    Posted in: Card Discussion
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    posted a message on Weekly Design Competition #1 - [Ended]

    I wish people would stop using Imgur so I can actually see all the submissions.

    I am not sure how many people know this but Imgur is actually a black listed site on most policy enforced proxies, and also on a large number of live malware blockers.

    As a result about 75% of the submissions were not viewable to me. I don't know if this is wide spread.

    Posted in: Fan Creations
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    posted a message on New Card - Bolvar Fordragon

    So, here are how you tell a legendary card is crap.

    1. Requires you to sac your own minions to make it bigger with no proportional upgrade. ie best case a 1/1 increases it by 1/0. That's a downgrade. 

    2. It gets better the longer you hold onto it in your hard. This is innately a bad play mechanism. For the same reason that 2 out of 3 giants are not used in arena. They are inverse to what you actually want to be doing, playing minions.

    3. if you top deck it with an empty hand does it still hold it's mana value.

    4. Is it overpriced if it gets silence.

    6. Does it have board impact or force hard removal.

    The only way I can see this card being useful is in a paladin rush deck as silence bate so you can play Tirion safely. But there is plenty of other cards that play that roll and don't cost 1600 dust to craft. It will force your opponent to deal with it in most cases. 

    It does seem like a very risky win more card. I can see this being played mainly because with all the other mechanics in GvG and the very limited number of neutral silences and removal it might actually have board impact. Its a bit like a worse Edwin for Paladin I think.

    Posted in: Card Discussion
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    posted a message on New Card - Scarlet Purifier

    Wishing this was silence a minion with deatrattle or even something cool like append an enemy deathrattle with "For your opponent". Which makes it a hell of allot more versatile.

    Posted in: Card Discussion
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    posted a message on New Card - Feign Death

    Holy crap Baron Rivendare + 2 x Leper Gnome + 2 x Feign Death

    Is that 16 damage? Plus the Leper gnomes are still alive?

    So that's 24 damage on turn 10?

    Sorry but this an insanely overpowered card. There is no way this will released being only 2 mana. it's Buzzard/Unleash all over again. I am sure there is an OTK from 30 to 0 in there somewhere with this card.

    Posted in: Card Discussion
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    posted a message on New Card - Lil' Exorcist Discussion

    Well I just figured out what Sabotage is for.

    Posted in: Card Discussion
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    posted a message on New Card - Sabotage

    I just can't see how this will see play. It's bad to average at best in tempo and it's bad in aggro. We might see 1 of them in miracle since it's a cheap preped hard removal late game. It might work if rogue control becomes a thing.

    It becomes more playable late game when you are ahead and top decking when you can 4mana minion/sabotage/hero power. But that is more of an arena thing. If you compare it to other cards that rogue has available I think I would prefer to have 1 ooze and 1 sap. Same mana, achieves the same thing and gives me a 3/2 on board. Plus I don't have to play them at the same time and tempo swing is larger.

    The big problem with this spell is that its a high cost spell that requires you to play another card first to remove a weapon. So at best its 1 for 1. (ie not tempo). 3 mana would make it lot more playable. In most cases that means its not playable until turn 6/8+ since any turn you play it before that you are gimping yourself or only kill a 2/3 mana creature and not playing one of your own. Turn 5/6/7 are already pretty straight forward in miracle.

    I am really surprised that this was not 4 mana, Use your opponents weapon to hit a random enemy minion, opponent takes that damage. Combo destroy opponents weapon and equip it yourself with 1 durability. Which would actually make it a tempo swing card which is what it is trying to be and failing.

    Posted in: Card Discussion
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