So, literally the same brawl as last week. Creative Blizzard
- nwstehle
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Member for 9 years, 9 months, and 15 days
Last active Sat, Jan, 28 2023 18:21:55 -
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Hellyeahey posted a message on Half & Half is This Week's Tavern BrawlPosted in: News -
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RendInFriend posted a message on Happy New Year from the HearthPwn Team!Posted in: NewsHappy new year hearthpwn, I hope you have a SIGNATURE LEGENDARY new year.
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CptCacao posted a message on Turn 1 Front Lines OTKPosted in: Turn 1 Front Lines OTKToo nasty, turn 1 or 2 win everytime with timeout.
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HSGonzo posted a message on Turn 1 Front Lines OTKPosted in: Turn 1 Front Lines OTKI literally burst out in laughter just now playing your deck. Thanks for that
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bubi posted a message on Turn 1 Front Lines OTKPosted in: Turn 1 Front Lines OTKTurn 2 Frontlines , Turn 3 OTK , THY soo much
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Bodycount1 posted a message on New Infuse Totem ShamanPosted in: New Infuse Totem ShamanShaman just doesn't have enough totem support right now in standard to beat other diamond ranked decks. In wild, totems are insane. But this is a standard deck.
I figure Blizzard has to be planning more totems in the next set. Until then, totem shaman doesn't work unless you play it for fun.
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Phoesias posted a message on 24.0.3 Patch Notes - Constructed & Battlegrounds Balance Changes, Duels Updates & MorePosted in: NewsHere are so many Druid & Mage players, everyone who complains about anything that has to do with these classes gets downvoted as f*ck
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Bind posted a message on Celestial Alignment Nerf Incoming? Dean "Iksar" Ayala Tweets (Again!)Posted in: NewsAnnoying card for sure, have made it backfire on Druids I'm playing against a couple times though. Makes it more easy to combo deathbornes, fire sales and Branns with multicasters/magisters/sivaras/KT. In the case of the first two, playing this card basically enables a Mage opponent to draw half their deck with ease since I don't often rely on Brann+KT combo to win as often as I just ping face for 8-12 damage while leaving nothing on the board for them to build their Denathrius with.
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Lower_Your_Head posted a message on Celestial Alignment Nerf Incoming? Dean "Iksar" Ayala Tweets (Again!)Posted in: Newsnew 8 mana spell should not cast this
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HvG0B0ss posted a message on Celestial Alignment Nerf Incoming? Dean "Iksar" Ayala Tweets (Again!)Posted in: NewsIn a game where a class ( F¨$% Imp Lock ) wins the game in turn 2, you know ewhere the nerf hammer should hit...
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Thanks! The other comments cover it. Order in the court, then frontlines…over.
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Gloop Sprayer works in this deck too. Concerned about mana curve though.
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If there is no opportunity to win and there is a quest to fulfill, I will dump any available cards and concede. Time to move along and try the next.
Personally, I will always take the win.
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More nerfs, because...butthurt.
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Rather interesting.
Not sure that Rockbiter needed the change. Just being able to play it with Doomhammer for maximum damage to the opposing hero doesn't happen that often in my experience.
Tuskarr totemic is already RNG. With this change, it sure seems like a dead card. Hurts Shaman quite a bit too. Going to drop in the meta.
Yogg is so RNG, but now it's likely to be a dead card. Too high of a cost now.
While I love Call of the Wild, it makes sense. If a Hunter has it on turn 8, the game often ends there or soon thereafter. Same goes for Execute as it has been cheap removal for some time. Charge makes sense as well, that move Warriors sometimes use to get you at the end is just crushing, The Abusive Sergeant change seems minimal.
Don't see Aggro really being weakened that much here, perhaps Aggro Warrior with the change to Charge.
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Thanks! Been struggling a bit with Totem Shaman. It's been a great. Going to have to figure things out some more with the new meta. Don't play anything exclusively.
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Thanks for sharing this deck! Greatly appreciated!
Struggled a bit, so made some changes. Just found a few of the Taunt minions just got killed quickly.
Replaced Bloodhoof Brave with Abomination and Infested Tauren with Unstable Ghoul.
With a little luck and some powered up Frothing Berserkers, finally beat it. Never needed the Abominations. One Unstbale Ghoul ended up working with the cards I had.
A few times the AI left the high attack Frothing Berzerker out there. Not all the time though.
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